[DiscordArchive] Paypaling 20$ to whoever solves this transport ...
[DiscordArchive] Paypaling 20$ to whoever solves this transport ...
Archived author: RektByFaith • Posted: 2025-07-06T16:00:51.073000+00:00
Original source
World.cpp
Archived author: Corey • Posted: 2025-07-06T16:02:33.752000+00:00
Original source
I don't see anything wrong upfront about your transports. Do you want me to send you my World.cpp and you build your server and hope to god it works? Unless we can pinpoint it I'd suggest taking parts of working servers and frankensteining it back together
Archived author: Kaev • Posted: 2025-07-06T16:02:50.596000+00:00
Original source
It does say "Loading Transports..." in the server? Because that log and the function is not in the file you sent
Archived author: RektByFaith • Posted: 2025-07-06T16:02:51.519000+00:00
Original source
Wouldn't unfortunately given the modifications, core version, and so forth :3
Archived author: RektByFaith • Posted: 2025-07-06T16:02:57.076000+00:00
Original source
but i appreciate it:3
Archived author: RektByFaith • Posted: 2025-07-06T16:03:10.057000+00:00
Original source
Yeah I can get the exact wording, need like 2-3 mins
Archived author: RektByFaith • Posted: 2025-07-06T16:04:40.326000+00:00
Original source
Feel free to ask shit about the DB or so, maybe a script isn't named within the DB, so on so forth. got no fucking idea because i tried my best looking myself
Archived author: RektByFaith • Posted: 2025-07-06T16:04:49.080000+00:00
Original source
((rebooting core rn to grab the statement))
Archived author: Kaev • Posted: 2025-07-06T16:04:54.027000+00:00
Original source
If it only says Transport templates, Transport animations and rotations and Transport spawns, just add these 2 lines on line 2032:
```cpp
LOG_INFO("server.loading", "Loading Transports...");
sTransportMgr->SpawnContinentTransports();
```
```cpp
sBattlefieldMgr->InitBattlefield();
// < ADD HERE >
///- Initialize Warden
TC_LOG_INFO("server.loading", "Loading Warden Checks...");
```
Archived author: Kaev • Posted: 2025-07-06T16:05:06.491000+00:00
Original source
Because that seems to be removed in your World.cpp