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[DiscordArchive] Paypaling 20$ to whoever solves this transport ...

[DiscordArchive] Paypaling 20$ to whoever solves this transport ...

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rektbyfaith
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07-06-2025, 04:00 PM
Archived author: RektByFaith • Posted: 2025-07-06T16:00:51.073000+00:00
Original source


World.cpp
rektbyfaith
07-06-2025, 04:00 PM #101

Archived author: RektByFaith • Posted: 2025-07-06T16:00:51.073000+00:00
Original source


World.cpp

rektbyfaith
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07-06-2025, 04:02 PM
Archived author: Corey • Posted: 2025-07-06T16:02:33.752000+00:00
Original source

I don't see anything wrong upfront about your transports. Do you want me to send you my World.cpp and you build your server and hope to god it works? Unless we can pinpoint it I'd suggest taking parts of working servers and frankensteining it back together
rektbyfaith
07-06-2025, 04:02 PM #102

Archived author: Corey • Posted: 2025-07-06T16:02:33.752000+00:00
Original source

I don't see anything wrong upfront about your transports. Do you want me to send you my World.cpp and you build your server and hope to god it works? Unless we can pinpoint it I'd suggest taking parts of working servers and frankensteining it back together

rektbyfaith
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07-06-2025, 04:02 PM
Archived author: Kaev • Posted: 2025-07-06T16:02:50.596000+00:00
Original source

It does say "Loading Transports..." in the server? Because that log and the function is not in the file you sent
rektbyfaith
07-06-2025, 04:02 PM #103

Archived author: Kaev • Posted: 2025-07-06T16:02:50.596000+00:00
Original source

It does say "Loading Transports..." in the server? Because that log and the function is not in the file you sent

rektbyfaith
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07-06-2025, 04:02 PM
Archived author: RektByFaith • Posted: 2025-07-06T16:02:51.519000+00:00
Original source

Wouldn't unfortunately given the modifications, core version, and so forth :3
rektbyfaith
07-06-2025, 04:02 PM #104

Archived author: RektByFaith • Posted: 2025-07-06T16:02:51.519000+00:00
Original source

Wouldn't unfortunately given the modifications, core version, and so forth :3

rektbyfaith
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07-06-2025, 04:02 PM
Archived author: RektByFaith • Posted: 2025-07-06T16:02:57.076000+00:00
Original source

but i appreciate it:3
rektbyfaith
07-06-2025, 04:02 PM #105

Archived author: RektByFaith • Posted: 2025-07-06T16:02:57.076000+00:00
Original source

but i appreciate it:3

rektbyfaith
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07-06-2025, 04:03 PM
Archived author: RektByFaith • Posted: 2025-07-06T16:03:10.057000+00:00
Original source

Yeah I can get the exact wording, need like 2-3 mins
rektbyfaith
07-06-2025, 04:03 PM #106

Archived author: RektByFaith • Posted: 2025-07-06T16:03:10.057000+00:00
Original source

Yeah I can get the exact wording, need like 2-3 mins

rektbyfaith
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07-06-2025, 04:04 PM
Archived author: RektByFaith • Posted: 2025-07-06T16:04:40.326000+00:00
Original source

Feel free to ask shit about the DB or so, maybe a script isn't named within the DB, so on so forth. got no fucking idea because i tried my best looking myself
rektbyfaith
07-06-2025, 04:04 PM #107

Archived author: RektByFaith • Posted: 2025-07-06T16:04:40.326000+00:00
Original source

Feel free to ask shit about the DB or so, maybe a script isn't named within the DB, so on so forth. got no fucking idea because i tried my best looking myself

rektbyfaith
Administrator
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07-06-2025, 04:04 PM
Archived author: RektByFaith • Posted: 2025-07-06T16:04:49.080000+00:00
Original source

((rebooting core rn to grab the statement))
rektbyfaith
07-06-2025, 04:04 PM #108

Archived author: RektByFaith • Posted: 2025-07-06T16:04:49.080000+00:00
Original source

((rebooting core rn to grab the statement))

rektbyfaith
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07-06-2025, 04:04 PM
Archived author: Kaev • Posted: 2025-07-06T16:04:54.027000+00:00
Original source

If it only says Transport templates, Transport animations and rotations and Transport spawns, just add these 2 lines on line 2032:
```cpp
LOG_INFO("server.loading", "Loading Transports...");
sTransportMgr->SpawnContinentTransports();
```

```cpp
sBattlefieldMgr->InitBattlefield();
// < ADD HERE >
///- Initialize Warden
TC_LOG_INFO("server.loading", "Loading Warden Checks...");
```
rektbyfaith
07-06-2025, 04:04 PM #109

Archived author: Kaev • Posted: 2025-07-06T16:04:54.027000+00:00
Original source

If it only says Transport templates, Transport animations and rotations and Transport spawns, just add these 2 lines on line 2032:
```cpp
LOG_INFO("server.loading", "Loading Transports...");
sTransportMgr->SpawnContinentTransports();
```

```cpp
sBattlefieldMgr->InitBattlefield();
// < ADD HERE >
///- Initialize Warden
TC_LOG_INFO("server.loading", "Loading Warden Checks...");
```

rektbyfaith
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07-06-2025, 04:05 PM
Archived author: Kaev • Posted: 2025-07-06T16:05:06.491000+00:00
Original source

Because that seems to be removed in your World.cpp
rektbyfaith
07-06-2025, 04:05 PM #110

Archived author: Kaev • Posted: 2025-07-06T16:05:06.491000+00:00
Original source

Because that seems to be removed in your World.cpp

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