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[DiscordArchive] Is there a way to add a spell to all same class...

[DiscordArchive] Is there a way to add a spell to all same class...

rektbyfaith
Administrator
0
02-09-2025, 03:03 PM
#1
Archived author: Needle • Posted: 2025-02-09T15:03:34.257000+00:00
Original source

rektbyfaith
02-09-2025, 03:03 PM #1

Archived author: Needle • Posted: 2025-02-09T15:03:34.257000+00:00
Original source

rektbyfaith
Administrator
0
02-09-2025, 03:03 PM
#2
Archived author: Needle • Posted: 2025-02-09T15:03:35.052000+00:00
Original source

Thread automatically created by Adrien in <#415944535718494208>
rektbyfaith
02-09-2025, 03:03 PM #2

Archived author: Needle • Posted: 2025-02-09T15:03:35.052000+00:00
Original source

Thread automatically created by Adrien in <#415944535718494208>

rektbyfaith
Administrator
0
02-09-2025, 03:04 PM
#3
Archived author: Adrien • Posted: 2025-02-09T15:04:15.354000+00:00
Original source

rather than having to get each trainer ID and add the SpellID manually in npc_trainer.sql
rektbyfaith
02-09-2025, 03:04 PM #3

Archived author: Adrien • Posted: 2025-02-09T15:04:15.354000+00:00
Original source

rather than having to get each trainer ID and add the SpellID manually in npc_trainer.sql

rektbyfaith
Administrator
0
02-09-2025, 03:10 PM
#4
Archived author: Adrien • Posted: 2025-02-09T15:10:22.114000+00:00
Original source

(I've added the spell in skillineability.dbc)
rektbyfaith
02-09-2025, 03:10 PM #4

Archived author: Adrien • Posted: 2025-02-09T15:10:22.114000+00:00
Original source

(I've added the spell in skillineability.dbc)

rektbyfaith
Administrator
0
02-09-2025, 04:07 PM
#5
Archived author: Adrien • Posted: 2025-02-09T16:07:05.020000+00:00
Original source

solved : npc_trainer.sql has both the "Spell group" that are teached per npc, and the spells contains in that specific group (at the end of the table)
rektbyfaith
02-09-2025, 04:07 PM #5

Archived author: Adrien • Posted: 2025-02-09T16:07:05.020000+00:00
Original source

solved : npc_trainer.sql has both the "Spell group" that are teached per npc, and the spells contains in that specific group (at the end of the table)

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