Forums WoW Modding Support Archives WoWModding Threads [DiscordArchive] Is it possible to give the ability to have pets...

[DiscordArchive] Is it possible to give the ability to have pets...

[DiscordArchive] Is it possible to give the ability to have pets...

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rektbyfaith
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0
09-04-2025, 08:33 AM
Archived author: Uniquisher • Posted: 2025-09-04T08:33:45.431000+00:00
Original source

I need to get back to doing work, but ping me if you find anything interesting!
rektbyfaith
09-04-2025, 08:33 AM #111

Archived author: Uniquisher • Posted: 2025-09-04T08:33:45.431000+00:00
Original source

I need to get back to doing work, but ping me if you find anything interesting!

rektbyfaith
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09-04-2025, 08:35 AM
Archived author: Ergo • Posted: 2025-09-04T08:35:09.020000+00:00
Original source

I should go to sleep tbh
rektbyfaith
09-04-2025, 08:35 AM #112

Archived author: Ergo • Posted: 2025-09-04T08:35:09.020000+00:00
Original source

I should go to sleep tbh

rektbyfaith
Administrator
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09-04-2025, 08:35 AM
Archived author: Ergo • Posted: 2025-09-04T08:35:13.618000+00:00
Original source

tomorrow will continue
rektbyfaith
09-04-2025, 08:35 AM #113

Archived author: Ergo • Posted: 2025-09-04T08:35:13.618000+00:00
Original source

tomorrow will continue

rektbyfaith
Administrator
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09-04-2025, 08:35 AM
Archived author: Uniquisher • Posted: 2025-09-04T08:35:44.072000+00:00
Original source

```local maxNotifications = 3
local f = CreateFrame("Frame")
f:RegisterEvent("UNIT_HAPPINESS")
f.happiness = 0
f.happinessCount = 0
f:SetScript("OnEvent", function(self, event, ...)
local unit = ...
if unit ~= "pet" then
print("no pet")
return
end
local happiness, damagePercetange = GetPetHappiness()
print(happiness)

end)
```
Oh this is my lua script for the addon btw and it gets pinged for every UNITY_HAPPINESS event update, so it knows its being updated, but still just printing nil
rektbyfaith
09-04-2025, 08:35 AM #114

Archived author: Uniquisher • Posted: 2025-09-04T08:35:44.072000+00:00
Original source

```local maxNotifications = 3
local f = CreateFrame("Frame")
f:RegisterEvent("UNIT_HAPPINESS")
f.happiness = 0
f.happinessCount = 0
f:SetScript("OnEvent", function(self, event, ...)
local unit = ...
if unit ~= "pet" then
print("no pet")
return
end
local happiness, damagePercetange = GetPetHappiness()
print(happiness)

end)
```
Oh this is my lua script for the addon btw and it gets pinged for every UNITY_HAPPINESS event update, so it knows its being updated, but still just printing nil

rektbyfaith
Administrator
0
09-04-2025, 09:07 AM
Archived author: Uniquisher • Posted: 2025-09-04T09:07:06.721000+00:00
Original source

https://discord.com/channels/40766404101...8986269696
rektbyfaith
09-04-2025, 09:07 AM #115

Archived author: Uniquisher • Posted: 2025-09-04T09:07:06.721000+00:00
Original source

https://discord.com/channels/40766404101...8986269696

rektbyfaith
Administrator
0
09-04-2025, 09:31 AM
Archived author: Ergo • Posted: 2025-09-04T09:31:54.300000+00:00
Original source

Are you any good with reverse engineering
rektbyfaith
09-04-2025, 09:31 AM #116

Archived author: Ergo • Posted: 2025-09-04T09:31:54.300000+00:00
Original source

Are you any good with reverse engineering

rektbyfaith
Administrator
0
09-04-2025, 09:32 AM
Archived author: Ergo • Posted: 2025-09-04T09:32:16.678000+00:00
Original source

I have this https://cutter.re/
[Embed: Cutter]
Free and Open Source RE Platform powered by Rizin
https://cutter.re/
rektbyfaith
09-04-2025, 09:32 AM #117

Archived author: Ergo • Posted: 2025-09-04T09:32:16.678000+00:00
Original source

I have this https://cutter.re/
[Embed: Cutter]
Free and Open Source RE Platform powered by Rizin
https://cutter.re/

rektbyfaith
Administrator
0
09-04-2025, 09:32 AM
Archived author: Uniquisher • Posted: 2025-09-04T09:32:17.440000+00:00
Original source

nah, never tried it before
rektbyfaith
09-04-2025, 09:32 AM #118

Archived author: Uniquisher • Posted: 2025-09-04T09:32:17.440000+00:00
Original source

nah, never tried it before

rektbyfaith
Administrator
0
09-04-2025, 09:32 AM
Archived author: Ergo • Posted: 2025-09-04T09:32:29.330000+00:00
Original source

and tried to use it before to flip a boolean
rektbyfaith
09-04-2025, 09:32 AM #119

Archived author: Ergo • Posted: 2025-09-04T09:32:29.330000+00:00
Original source

and tried to use it before to flip a boolean

rektbyfaith
Administrator
0
09-04-2025, 09:32 AM
Archived author: Ergo • Posted: 2025-09-04T09:32:39.242000+00:00
Original source

but I didnt persist enough to succeed
rektbyfaith
09-04-2025, 09:32 AM #120

Archived author: Ergo • Posted: 2025-09-04T09:32:39.242000+00:00
Original source

but I didnt persist enough to succeed

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