[DiscordArchive] you're sure your global sequence has not be overwritten after you've done the conversion?
[DiscordArchive] you're sure your global sequence has not be overwritten after you've done the conversion?
Archived author: Thiesant • Posted: 2025-03-17T11:52:49.699000+00:00
Original source
you're sure your global sequence has not be overwritten after you've done the conversion?
![[Image: Screenshot_2025-03-17_103052.png?ex=690c...6168d7d46&]](https://cdn.discordapp.com/attachments/446642261909045248/1351167479992549386/Screenshot_2025-03-17_103052.png?ex=690c91c6&is=690b4046&hm=048caf864fd8829be8f40d169d9b62588a07f3dd44084b223d9172e6168d7d46&)
![[Image: Screenshot_2025-03-17_103117.png?ex=690c...356b19f74&]](https://cdn.discordapp.com/attachments/446642261909045248/1351167480231628861/Screenshot_2025-03-17_103117.png?ex=690c91c6&is=690b4046&hm=61b31b138f0cac4e0273adf329836d12d43816cc7dd0f32268bac8a356b19f74&)
Archived author: Krutok • Posted: 2025-03-17T12:17:10.833000+00:00
Original source
After porting, I check the original and then adjust it, that's sometimes the first thing I do, but it didn't help.
On the left is the original and on the right is my adapted version
![[Image: Screenshot_2025-03-17_103052.png?ex=690c...6168d7d46&]](https://cdn.discordapp.com/attachments/446642261909045248/1351167479992549386/Screenshot_2025-03-17_103052.png?ex=690c91c6&is=690b4046&hm=048caf864fd8829be8f40d169d9b62588a07f3dd44084b223d9172e6168d7d46&)
![[Image: Screenshot_2025-03-17_103117.png?ex=690c...356b19f74&]](https://cdn.discordapp.com/attachments/446642261909045248/1351167480231628861/Screenshot_2025-03-17_103117.png?ex=690c91c6&is=690b4046&hm=61b31b138f0cac4e0273adf329836d12d43816cc7dd0f32268bac8a356b19f74&)
Archived author: Thiesant • Posted: 2025-03-17T12:19:00.718000+00:00
Original source
i mean, you did delete md21 chunk and move 130h to end of file?
Archived author: Thiesant • Posted: 2025-03-17T12:19:07.041000+00:00
Original source
before the conversion
Archived author: Thiesant • Posted: 2025-03-17T12:20:18.493000+00:00
Original source
cause you should not have to adjust global sequence at all unless it has been overwritten during conversion, at least, i never had this case
Archived author: Thiesant • Posted: 2025-03-17T12:21:08.550000+00:00
Original source
try to reconvert your model, delete the first 8bytes that contain MD21, then use alastor script, then do your conversion
Alastors_Script-_WOd_MD21_-130h_to_eof.1sc
Archived author: Krutok • Posted: 2025-03-17T12:21:26.211000+00:00
Original source
However, it may happen that this is overwritten by other numbers.
Archived author: Thiesant • Posted: 2025-03-17T12:22:09.104000+00:00
Original source
not if you move 130h to eof
Archived author: Thiesant • Posted: 2025-03-17T12:22:42.197000+00:00
Original source
either nothing happens if your lucky, or aniamation, or global sequence, or texture combiner gets overwritten
Archived author: Krutok • Posted: 2025-03-17T12:23:41.111000+00:00
Original source
You can port the model yourself, but I'm 90% sure that you'll have the same thing as me xD