[DiscordArchive] Texture 0 and 3 hardcoden?
[DiscordArchive] Texture 0 and 3 hardcoden?
Archived author: Morfium • Posted: 2024-08-30T13:51:58.434000+00:00
Original source
"Break the file" is nothing anyone can work with. We have no idea what you are doing and what it is causing.
Archived author: Krutok • Posted: 2024-08-30T13:52:00.784000+00:00
Original source
010 crash
Archived author: Cronus • Posted: 2024-08-30T14:00:16.957000+00:00
Original source
Then you're doing something wrong
![[Image: image.png?ex=690cabe2&is=690b5a62&hm=7ec...b862da585&]](https://cdn.discordapp.com/attachments/446642261909045248/1279080329105248338/image.png?ex=690cabe2&is=690b5a62&hm=7ecc2f8140f519671739103e37089987c9d9aeceec79a440cbf6dbcb862da585&)
Archived author: Krutok • Posted: 2024-08-30T14:08:34.675000+00:00
Original source
so?
![[Image: image.png?ex=690cabe2&is=690b5a62&hm=7ec...b862da585&]](https://cdn.discordapp.com/attachments/446642261909045248/1279080329105248338/image.png?ex=690cabe2&is=690b5a62&hm=7ecc2f8140f519671739103e37089987c9d9aeceec79a440cbf6dbcb862da585&)
Archived author: Cronus • Posted: 2024-08-30T14:09:23.740000+00:00
Original source
You have go to eof (end of file), then you make a new line. Once new line is made you type in the path of the texture. Item/ObjectComponents/Weapon/blpname.blp. highlight the texture look at size and then crtl + shift + a to get the offset.
Archived author: Krutok • Posted: 2024-08-30T14:10:43.952000+00:00
Original source
According to the screenshot it seems to have worked and the two textures are in there
Archived author: GrayGeorge • Posted: 2024-08-30T14:13:11.792000+00:00
Original source
krutok's attitude despite receiving all the help in the world is my favorite thing about this channel
![[Image: Screenshot_2024-08-30_161317.png?ex=690c...2c70451ed&]](https://cdn.discordapp.com/attachments/446642261909045248/1279081804762189906/Screenshot_2024-08-30_161317.png?ex=690cad42&is=690b5bc2&hm=0752e800d3dd142f5a23748fe81355fffa23ff9d3dde39bf0868b472c70451ed&)
Archived author: Krutok • Posted: 2024-08-30T14:14:26.604000+00:00
Original source
Ok the white is gone, but the effect texture is not displayed even though it is now hardcoded
![[Image: Screenshot_2024-08-30_161317.png?ex=690c...2c70451ed&]](https://cdn.discordapp.com/attachments/446642261909045248/1279081804762189906/Screenshot_2024-08-30_161317.png?ex=690cad42&is=690b5bc2&hm=0752e800d3dd142f5a23748fe81355fffa23ff9d3dde39bf0868b472c70451ed&)
staff_2h_dreamweaver_d_01_5263790.blp
Archived author: Cronus • Posted: 2024-08-30T14:18:23.526000+00:00
Original source
Idk man. The tutorial he's following is supposed to be for beginners. To get them into retroporting. Man's jumps right into trying to port one of the latest expansion.
Archived author: Krutok • Posted: 2024-08-30T14:19:47.105000+00:00
Original source
I have ported a lot of weapons from other expansions and have had no problems so far, but now I am encountering problems here