Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] <@239448375152345089>Can geosets be fixed in the 010 editor?

[DiscordArchive] <@239448375152345089>Can geosets be fixed in the 010 editor?

[DiscordArchive] <@239448375152345089>Can geosets be fixed in the 010 editor?

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rektbyfaith
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0
08-22-2024, 11:16 AM
#21
Archived author: A2 • Posted: 2024-08-22T11:16:27.759000+00:00
Original source

Because you need to open it in Blender and reduce it yourself
rektbyfaith
08-22-2024, 11:16 AM #21

Archived author: A2 • Posted: 2024-08-22T11:16:27.759000+00:00
Original source

Because you need to open it in Blender and reduce it yourself

rektbyfaith
Administrator
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08-22-2024, 11:16 AM
#22
Archived author: Supora • Posted: 2024-08-22T11:16:45.919000+00:00
Original source

It doesn't reduce anything automatically on any version
rektbyfaith
08-22-2024, 11:16 AM #22

Archived author: Supora • Posted: 2024-08-22T11:16:45.919000+00:00
Original source

It doesn't reduce anything automatically on any version

rektbyfaith
Administrator
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08-22-2024, 11:16 AM
#23
Archived author: Supora • Posted: 2024-08-22T11:16:52.553000+00:00
Original source

rektbyfaith
08-22-2024, 11:16 AM #23

Archived author: Supora • Posted: 2024-08-22T11:16:52.553000+00:00
Original source

rektbyfaith
Administrator
0
08-22-2024, 11:17 AM
#24
Archived author: A2 • Posted: 2024-08-22T11:17:35.466000+00:00
Original source

And it was never supposed to
rektbyfaith
08-22-2024, 11:17 AM #24

Archived author: A2 • Posted: 2024-08-22T11:17:35.466000+00:00
Original source

And it was never supposed to

rektbyfaith
Administrator
0
08-22-2024, 11:18 AM
#25
Archived author: Krutok • Posted: 2024-08-22T11:18:10.739000+00:00
Original source

I have no idea about Blender, so I asked if it is ONLY possible with the 010 editor to make the remaining geosets functional
rektbyfaith
08-22-2024, 11:18 AM #25

Archived author: Krutok • Posted: 2024-08-22T11:18:10.739000+00:00
Original source

I have no idea about Blender, so I asked if it is ONLY possible with the 010 editor to make the remaining geosets functional

rektbyfaith
Administrator
0
08-22-2024, 11:18 AM
#26
Archived author: A2 • Posted: 2024-08-22T11:18:26.654000+00:00
Original source

Technically yes
rektbyfaith
08-22-2024, 11:18 AM #26

Archived author: A2 • Posted: 2024-08-22T11:18:26.654000+00:00
Original source

Technically yes

rektbyfaith
Administrator
0
08-22-2024, 11:18 AM
#27
Archived author: A2 • Posted: 2024-08-22T11:18:29.145000+00:00
Original source

Realistically no
rektbyfaith
08-22-2024, 11:18 AM #27

Archived author: A2 • Posted: 2024-08-22T11:18:29.145000+00:00
Original source

Realistically no

rektbyfaith
Administrator
0
08-22-2024, 11:19 AM
#28
Archived author: A2 • Posted: 2024-08-22T11:19:36.378000+00:00
Original source

If you don't want to learn Blender you will have to skip this model
rektbyfaith
08-22-2024, 11:19 AM #28

Archived author: A2 • Posted: 2024-08-22T11:19:36.378000+00:00
Original source

If you don't want to learn Blender you will have to skip this model

rektbyfaith
Administrator
0
08-22-2024, 11:22 AM
#29
Archived author: Krutok • Posted: 2024-08-22T11:22:19.959000+00:00
Original source

what happens if I set the nVertices == 31528 to nVertices == 20000 in the template ^^
rektbyfaith
08-22-2024, 11:22 AM #29

Archived author: Krutok • Posted: 2024-08-22T11:22:19.959000+00:00
Original source

what happens if I set the nVertices == 31528 to nVertices == 20000 in the template ^^

rektbyfaith
Administrator
0
08-22-2024, 11:24 AM
#30
Archived author: A2 • Posted: 2024-08-22T11:24:20.488000+00:00
Original source

Then it will crash
rektbyfaith
08-22-2024, 11:24 AM #30

Archived author: A2 • Posted: 2024-08-22T11:24:20.488000+00:00
Original source

Then it will crash

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