[Archive] [Release] Gameobject Creator
[Archive] [Release] Gameobject Creator
Quote:This isn't my tool. It was created by Josh of Mgt-Web.com. I decided to share it as a response to this thread: http://www.mmowned.com/forums/programs/1...eator.html .
http://img402.imageshack.us/img402/5761/gocreatorzr5
Sorry I can't get picture working. Anyways I also included another, more complecated version.
This makes the gameobject creation process quicker and easier than ever!
Download:
http://www.megaupload.com/?d=SLI23QR6
http://filebeam.com/bd4755489266ad94c72f29dbd09d8b76
Type
0 - Door 1 - Button 2 - QuestGiver 3 - Chest 4 - Binder 5 - Generic 6 - Trap 7 - Chair 8 - Spell Focus 9 - Text 10 - Goober 11 - Transport // elevators, subways, railcars, etc. 12 - Area Damage 13 - Camera 14 - Map Object 15 - Mo Transport // all of the boats between areas, like Ratchet to BootyBay, have this type 16 - Duel Arbiter 17 - Fishing Node 18 - Ritual 19 - Mailbox 20 - Auction House 21 - Guard Post 22 - Spell Caster 23 - Meeting Stone 24 - Flag Stand 25 - Fishing Hole 26 - Flag Drop
Archived author: SectorSeven • Posted: 2025-11-04T13:45:50.735887
Original source
Quote:This isn't my tool. It was created by Josh of Mgt-Web.com. I decided to share it as a response to this thread: http://www.mmowned.com/forums/programs/1...eator.html .
http://img402.imageshack.us/img402/5761/gocreatorzr5
Sorry I can't get picture working. Anyways I also included another, more complecated version.
This makes the gameobject creation process quicker and easier than ever!
Download:
http://www.megaupload.com/?d=SLI23QR6
http://filebeam.com/bd4755489266ad94c72f29dbd09d8b76
Type
0 - Door 1 - Button 2 - QuestGiver 3 - Chest 4 - Binder 5 - Generic 6 - Trap 7 - Chair 8 - Spell Focus 9 - Text 10 - Goober 11 - Transport // elevators, subways, railcars, etc. 12 - Area Damage 13 - Camera 14 - Map Object 15 - Mo Transport // all of the boats between areas, like Ratchet to BootyBay, have this type 16 - Duel Arbiter 17 - Fishing Node 18 - Ritual 19 - Mailbox 20 - Auction House 21 - Guard Post 22 - Spell Caster 23 - Meeting Stone 24 - Flag Stand 25 - Fishing Hole 26 - Flag Drop
Quote:Thanks for the post replying to my thread. +Rep for you!
Edit: Says I need to spread reputation around first. I'll give it to you later.
Archived author: dude891 • Posted: 2025-11-04T13:45:50.735887
Original source
Quote:Thanks for the post replying to my thread. +Rep for you!
Edit: Says I need to spread reputation around first. I'll give it to you later.
Quote: You forgot the extension on the picture link
http://img402.imageshack.us/img402/5...creatorzr5.jpg
Archived author: Clain • Posted: 2025-11-04T13:45:50.735887
Original source
Quote: You forgot the extension on the picture link
http://img402.imageshack.us/img402/5...creatorzr5.jpg
Quote: this is sick dude +rep when i can
Archived author: 2dgreengiant • Posted: 2025-11-04T13:45:50.735887
Original source
Quote: this is sick dude +rep when i can
Quote: mangos ??
Archived author: karal007 • Posted: 2025-11-04T13:45:50.735887
Original source
Quote: mangos ??
Quote: i made a box with this but when i try to open it it says that i need a disarm trap, can you help me with this?
Archived author: Dartex • Posted: 2025-11-04T13:45:50.735887
Original source
Quote: i made a box with this but when i try to open it it says that i need a disarm trap, can you help me with this?
Quote: Originally Posted by Dartex
i made a box with this but when i try to open it it says that i need a disarm trap, can you help me with this?
I think I know what's wrong this is what the SQL code for game objects is like.
Code:
INSERT INTO `gameobject_names` VALUES ('spawn id you want for the game object goes here, 'Game object type goes here', 'game object display id goes here', 'The spell id you want',
Open up the SQL file created. The words marked in red are probably where the mistake is. Try setting the game object type to 22.
Archived author: dude891 • Posted: 2025-11-04T13:45:50.735887
Original source
Quote: Originally Posted by Dartex
i made a box with this but when i try to open it it says that i need a disarm trap, can you help me with this?
I think I know what's wrong this is what the SQL code for game objects is like.
Code:
INSERT INTO `gameobject_names` VALUES ('spawn id you want for the game object goes here, 'Game object type goes here', 'game object display id goes here', 'The spell id you want',
Open up the SQL file created. The words marked in red are probably where the mistake is. Try setting the game object type to 22.
Quote: Awesome rep + dude
Archived author: Madara Uchiha • Posted: 2025-11-04T13:45:50.735887
Original source
Quote: Awesome rep + dude
Quote: Here are your pictures mate
And
Archived author: Szharz • Posted: 2025-11-04T13:45:50.735887
Original source
Quote: Here are your pictures mate
And
Quote: Originally Posted by dude891
I think I know what's wrong this is what the SQL code for game objects is like.
Code:
INSERT INTO `gameobject_names` VALUES ('spawn id you want for the game object goes here, 'Game object type goes here', 'game object display id goes here', 'The spell id you want',
Open up the SQL file created. The words marked in red are probably where the mistake is. Try setting the game object type to 22.
Doesn't work, it makes the character cast World of Recall (Old), and it wont open it.
Archived author: Dartex • Posted: 2025-11-04T13:45:50.735887
Original source
Quote: Originally Posted by dude891
I think I know what's wrong this is what the SQL code for game objects is like.
Code:
INSERT INTO `gameobject_names` VALUES ('spawn id you want for the game object goes here, 'Game object type goes here', 'game object display id goes here', 'The spell id you want',
Open up the SQL file created. The words marked in red are probably where the mistake is. Try setting the game object type to 22.
Doesn't work, it makes the character cast World of Recall (Old), and it wont open it.