[DiscordArchive] Ah. As someone who is unfamiliar with mipmaps. You have any pointers on where I'd start to read abou
[DiscordArchive] Ah. As someone who is unfamiliar with mipmaps. You have any pointers on where I'd start to read abou
Archived author: ReynoldsCahoon • Posted: 2022-03-23T17:38:11.122000+00:00
Original source
Ah. As someone who is unfamiliar with mipmaps. You have any pointers on where I'd start to read about them or how to resolve this?
![[Image: unknown.png?ex=690c3746&is=690ae5c6&hm=5...4a9705999&]](https://cdn.discordapp.com/attachments/446642261909045248/956248724915507210/unknown.png?ex=690c3746&is=690ae5c6&hm=59eec2e37619d405a53d3b6ffd29b5401d8100cc91de72226dde87f4a9705999&)
Archived author: intra • Posted: 2022-03-23T17:51:02.446000+00:00
Original source
Usually happens bcs of wrong texture conversion. BLPlab can be used to check if the texture has mipmaps or not
![[Image: unknown.png?ex=690c3746&is=690ae5c6&hm=5...4a9705999&]](https://cdn.discordapp.com/attachments/446642261909045248/956248724915507210/unknown.png?ex=690c3746&is=690ae5c6&hm=59eec2e37619d405a53d3b6ffd29b5401d8100cc91de72226dde87f4a9705999&)
Archived author: intra • Posted: 2022-03-23T17:51:32.118000+00:00
Original source
Most converters should handle mipmap generation fine, sometimes there's a setting for it.
Archived author: ayahne • Posted: 2022-03-23T17:52:21.900000+00:00
Original source
If you are about blp files they are all right problem is straight in m2 file