Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] So turns out that tutorial is either outdated or the tools I used dont break the UVs. Everything was

[DiscordArchive] So turns out that tutorial is either outdated or the tools I used dont break the UVs. Everything was

[DiscordArchive] So turns out that tutorial is either outdated or the tools I used dont break the UVs. Everything was

rektbyfaith
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02-20-2022, 03:06 AM
#1
Archived author: Hutchy • Posted: 2022-02-20T03:06:53.788000+00:00
Original source

So turns out that tutorial is either outdated or the tools I used dont break the UVs. Everything was fine with my texture files and UVs.
I just needed to add the ...skin00_## paths to the CharSections.dbc (and spell them correctly...) and add the given_filename as a hardcoded path in the m2 cause apparently that wasn't there.
Now how are the deathknight eye glows handled, I can't see the wiki say anything about them. Is it a hardcoded path i need to add for each model in either the m2 or a dbc?
[Image: 7c622453a6f3a99cc36d749b696303b6.png?ex=...b9923706c&]
rektbyfaith
02-20-2022, 03:06 AM #1

Archived author: Hutchy • Posted: 2022-02-20T03:06:53.788000+00:00
Original source

So turns out that tutorial is either outdated or the tools I used dont break the UVs. Everything was fine with my texture files and UVs.
I just needed to add the ...skin00_## paths to the CharSections.dbc (and spell them correctly...) and add the given_filename as a hardcoded path in the m2 cause apparently that wasn't there.
Now how are the deathknight eye glows handled, I can't see the wiki say anything about them. Is it a hardcoded path i need to add for each model in either the m2 or a dbc?
[Image: 7c622453a6f3a99cc36d749b696303b6.png?ex=...b9923706c&]

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