[DiscordArchive] Hey guys, did somebody managed to retro port models with SKEL files?
[DiscordArchive] Hey guys, did somebody managed to retro port models with SKEL files?
Archived author: Vol'jin • Posted: 2020-07-02T13:50:29.887000+00:00
Original source
Hey guys, did somebody managed to retro port models with SKEL files?
Archived author: tester • Posted: 2020-07-02T13:56:30.246000+00:00
Original source
manually - yes, automagically - not afaik
Archived author: tester • Posted: 2020-07-02T13:57:03.089000+00:00
Original source
unless <@!197724887387734016> had updated pywowlib since last time we had talked about that to fix whatever issue it was having
Archived author: A2 • Posted: 2020-07-02T14:01:53.654000+00:00
Original source
pywowlib already eats skel structures but most of the skel characters use refferencial data that are grabbed from its predeccesor like LightforgedDraenei.m2 -- > LightforgedDraenei.skel --> Draenei.m2 --> Draenei.skel /.anim
Archived author: A2 • Posted: 2020-07-02T14:02:15.357000+00:00
Original source
directly from m2 to skel is ez but many chunks needs conenction to original model too
Archived author: A2 • Posted: 2020-07-02T14:02:18.839000+00:00
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that was the issue
Archived author: A2 • Posted: 2020-07-02T14:02:25.531000+00:00
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and its not implemented yet
Archived author: A2 • Posted: 2020-07-02T14:02:47.879000+00:00
Original source
m2 does not need to be standalone anymore
Archived author: A2 • Posted: 2020-07-02T14:03:03.305000+00:00
Original source
it can contain animations and extra assets but still call assets from previous M2s
Archived author: tester • Posted: 2020-07-02T14:03:07.888000+00:00
Original source
i jus remembered having some issue with the sylvannas 1 where it was throwing errors