Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Which one are you looking at?

[DiscordArchive] Which one are you looking at?

[DiscordArchive] Which one are you looking at?

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rektbyfaith
Administrator
0
06-06-2025, 05:17 PM
#11
Archived author: Natrist • Posted: 2025-06-06T17:17:45.364000+00:00
Original source

It doesn't seem *that* hard to reverse.
rektbyfaith
06-06-2025, 05:17 PM #11

Archived author: Natrist • Posted: 2025-06-06T17:17:45.364000+00:00
Original source

It doesn't seem *that* hard to reverse.

rektbyfaith
Administrator
0
06-06-2025, 05:20 PM
#12
Archived author: Kaev • Posted: 2025-06-06T17:20:52.527000+00:00
Original source

https://web.archive.org/web/201007261126...categories this is also pretty good
[Embed: docs/api categories - World of Warcraft Programming: A Guide and Re...]
World of Warcraft Interfaces, Skins, Addons, Mods
https://web.archive.org/web/201007261126...categories
rektbyfaith
06-06-2025, 05:20 PM #12

Archived author: Kaev • Posted: 2025-06-06T17:20:52.527000+00:00
Original source

https://web.archive.org/web/201007261126...categories this is also pretty good
[Embed: docs/api categories - World of Warcraft Programming: A Guide and Re...]
World of Warcraft Interfaces, Skins, Addons, Mods
https://web.archive.org/web/201007261126...categories

rektbyfaith
Administrator
0
06-06-2025, 05:38 PM
#13
Archived author: Supora • Posted: 2025-06-06T17:38:18.877000+00:00
Original source

well, for someone who knows what he's doing (whom I'm sadly not) - probably
I know the name, but wanna know if somebody knows the structure of the "CCharComponent" (which is used as a parameter of the CCharacterComponent::GeosRenderPrep) to have a bit more readability (instead of those pointers with offsets)
[Image: image.png?ex=690c344a&is=690ae2ca&hm=cb7...420bd2953&]
rektbyfaith
06-06-2025, 05:38 PM #13

Archived author: Supora • Posted: 2025-06-06T17:38:18.877000+00:00
Original source

well, for someone who knows what he's doing (whom I'm sadly not) - probably
I know the name, but wanna know if somebody knows the structure of the "CCharComponent" (which is used as a parameter of the CCharacterComponent::GeosRenderPrep) to have a bit more readability (instead of those pointers with offsets)
[Image: image.png?ex=690c344a&is=690ae2ca&hm=cb7...420bd2953&]

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