[DiscordArchive] doesn't compressed headers usually include a few bytes to describe it ?
[DiscordArchive] doesn't compressed headers usually include a few bytes to describe it ?
Archived author: MeFisto94 • Posted: 2025-02-14T23:40:26.638000+00:00
Original source
worst case is there are some compression algorithms you can even train on datasets for more efficient compression <a:kekw_gold:1301382893272301649>
Archived author: 4bhorrent • Posted: 2025-02-14T23:40:42.875000+00:00
Original source
the exercise is not about efficiency in my case
Archived author: MeFisto94 • Posted: 2025-02-14T23:40:44.568000+00:00
Original source
probably not zlib, but some guys did that for minecraft, that was impressively insane at the time
Archived author: MeFisto94 • Posted: 2025-02-14T23:40:59.231000+00:00
Original source
sure but if blizz would've done that, you'd be in trouble
Archived author: MeFisto94 • Posted: 2025-02-14T23:41:09.501000+00:00
Original source
but you figured it out luckily
Archived author: 4bhorrent • Posted: 2025-02-14T23:41:25.565000+00:00
Original source
blizzard already committed more than enough war crimes with that stupid MPQ format
Archived author: 4bhorrent • Posted: 2025-02-14T23:42:05.302000+00:00
Original source
yeah... was lucky a quick random guess turned out to be right about the zlib feature - would have been painful if this was preventing me from pulling off the my goal at the last few meters lol
![[Image: image.png?ex=690c8ac3&is=690b3943&hm=f6a...98f829021&]](https://cdn.discordapp.com/attachments/1086807686571642900/1340107121852682371/image.png?ex=690c8ac3&is=690b3943&hm=f6a07831b2a10d3c3ea2f80b759e4c7c06eedc4efd4cb90a0baa80798f829021&)
Archived author: 4bhorrent • Posted: 2025-02-14T23:47:15.891000+00:00
Original source
![[Image: image.png?ex=690c8ac3&is=690b3943&hm=f6a...98f829021&]](https://cdn.discordapp.com/attachments/1086807686571642900/1340107121852682371/image.png?ex=690c8ac3&is=690b3943&hm=f6a07831b2a10d3c3ea2f80b759e4c7c06eedc4efd4cb90a0baa80798f829021&)