[DiscordArchive] Back in the day weren't there other server handoffs e.g. to BG servers?
[DiscordArchive] Back in the day weren't there other server handoffs e.g. to BG servers?
Archived author: robinsch • Posted: 2024-02-05T14:37:57.447000+00:00
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I think nowadays there is no real use case for this
Archived author: robinsch • Posted: 2024-02-05T14:38:11.960000+00:00
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When you can have machines with 80 CPU cores
Archived author: Foe • Posted: 2024-02-05T14:38:51.478000+00:00
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For dungeons and battlegrounds there arguably could be, it's much cheaper to spin up a small container whenever your load gets too high compared to a dedicated massive host
Archived author: Foe • Posted: 2024-02-05T14:39:32.894000+00:00
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If you lean into a micro service architecture there's definitely a place for automatic up and down scaling
Archived author: robinsch • Posted: 2024-02-05T14:39:34.300000+00:00
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I mean BGs and dungeons take way less time to update compared to large continent maps
Archived author: Foe • Posted: 2024-02-05T14:40:01.988000+00:00
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For sure, but let's say a node can handle x amount of dungeons, once you hit a threshold you just spin up another small shard
Archived author: Foe • Posted: 2024-02-05T14:40:13.674000+00:00
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It's a lot cheaper with dynamic resource allocation
Archived author: Foe • Posted: 2024-02-05T14:40:33.476000+00:00
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From a cloud perspective obviously
Archived author: robinsch • Posted: 2024-02-05T14:40:45.368000+00:00
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it literally costs 1000x to write this compared to renting a big machine for 100 years
Archived author: Foe • Posted: 2024-02-05T14:41:24.988000+00:00
Original source
Definitely, not arguing that