[Archive] [Release] Flexable Database Editor V3!
[Archive] [Release] Flexable Database Editor V3!
Quote:
Flexable Database Editor V3
- After finding the source code from the original site, i decided i would take it upon me to try and fix it to work with ArcEmu V3.2.2, or a database of that version, and after a short amount of time, it is now working errorless for me.
- I want this to be able to be used by everyone on MMOwned, because i feel that alot of people are missing the work of it, being able to do it quick and easy with no errors, well here is your answers.
- I have even added a few features/fixed somethings. I have added options on "NPC" to add spells directly to the NPC, this option is working fully, shows the spells that have already been assigned to this creature, allows you to select a spell to place, and update.
- There are now only two options for "damage" in the current databases as some of you may have noticed, this has been fixed and you now only have the two options for this.
Well I have a update guys! Thats right, This isn't a one shot wonder
- Every other option is working as planned, for some reason (Sometimes?) when you go into the option for vendors, it will (sometimes?) give you the error saying a connection is already open, i will take a look at this.
, This is something im working 1-5 hours on everyday depending on what ideas I get, so, what have i added now? Well here is a list:
- Fixed a few bugs were certain parts would create errors and such!
- Added a whole new section, Editing Game Objects is now incoperated.
- Game Object features include:
- Selecting DisplayID from previously made objects!
- Place a spell focus for the object, and select the spell you want!
- Select the SoundID that you might want it to have and use.
- Max selection of objects type, with a list of what each one is.
- Teleport options! There is a new table in the database called "gameobject_teleports", you can use this is the editor to create a portal without the need of lua, You can place the Co-ords and everything in the table.
- I am currently in the process of making you able to edit the size of the object, this will be added in some short time.
Currently in Progress:-
Fix for error (loot_creature)
Offline Mode
Credits:
VbCrLf (Original Creator)
FleX (Releasing the updated Sourcecode and editing)
Kiev (Editor to this current working condition)
Thank you for taking the time to read this post, i do not take all the credit for this wonderful application. Please post bugs/errors that you find and would like fixed, Otherwise, Heres your download!
Completely Updated Version!
VirusTotal:
VirusTotal
Archived author: Kiev • Posted: 2025-11-04T13:45:30.717364
Original source
Quote:
Flexable Database Editor V3
- After finding the source code from the original site, i decided i would take it upon me to try and fix it to work with ArcEmu V3.2.2, or a database of that version, and after a short amount of time, it is now working errorless for me.
- I want this to be able to be used by everyone on MMOwned, because i feel that alot of people are missing the work of it, being able to do it quick and easy with no errors, well here is your answers.
- I have even added a few features/fixed somethings. I have added options on "NPC" to add spells directly to the NPC, this option is working fully, shows the spells that have already been assigned to this creature, allows you to select a spell to place, and update.
- There are now only two options for "damage" in the current databases as some of you may have noticed, this has been fixed and you now only have the two options for this.
Well I have a update guys! Thats right, This isn't a one shot wonder
- Every other option is working as planned, for some reason (Sometimes?) when you go into the option for vendors, it will (sometimes?) give you the error saying a connection is already open, i will take a look at this.
, This is something im working 1-5 hours on everyday depending on what ideas I get, so, what have i added now? Well here is a list:
- Fixed a few bugs were certain parts would create errors and such!
- Added a whole new section, Editing Game Objects is now incoperated.
- Game Object features include:
- Selecting DisplayID from previously made objects!
- Place a spell focus for the object, and select the spell you want!
- Select the SoundID that you might want it to have and use.
- Max selection of objects type, with a list of what each one is.
- Teleport options! There is a new table in the database called "gameobject_teleports", you can use this is the editor to create a portal without the need of lua, You can place the Co-ords and everything in the table.
- I am currently in the process of making you able to edit the size of the object, this will be added in some short time.
Currently in Progress:-
Fix for error (loot_creature)
Offline Mode
Credits:
VbCrLf (Original Creator)
FleX (Releasing the updated Sourcecode and editing)
Kiev (Editor to this current working condition)
Thank you for taking the time to read this post, i do not take all the credit for this wonderful application. Please post bugs/errors that you find and would like fixed, Otherwise, Heres your download!
Completely Updated Version!
VirusTotal:
VirusTotal
Quote: Very Nice+Rep
Archived author: jordddm • Posted: 2025-11-04T13:45:30.717364
Original source
Quote: Very Nice+Rep
Quote: Thank you JordddmI appreciate your feedback!
Archived author: Kiev • Posted: 2025-11-04T13:45:30.717364
Original source
Quote: Thank you JordddmI appreciate your feedback!
Quote:Thank you so much! Keep updating it!
Very nice release +Repx3
Archived author: RyeRye • Posted: 2025-11-04T13:45:30.717364
Original source
Quote:Thank you so much! Keep updating it!
Very nice release +Repx3
Quote:Cool. Great work!
Archived author: Reflection • Posted: 2025-11-04T13:45:30.717364
Original source
Quote:Cool. Great work!
Quote: Thank you everyone
@iRaw - I am currently in the progress of making a Game object editor intigrated into this handy editor, so ill update you on that when its made!, Im going to make sure it stays compatable aswell. Working on certain features as they are released. If you ever get a combatabailty issue, please post it
@Reflection - Thank you very much, I appreciate everyone that likes this application and i hope many of you use it for awhile to come!
Archived author: Kiev • Posted: 2025-11-04T13:45:30.717364
Original source
Quote: Thank you everyone
@iRaw - I am currently in the progress of making a Game object editor intigrated into this handy editor, so ill update you on that when its made!, Im going to make sure it stays compatable aswell. Working on certain features as they are released. If you ever get a combatabailty issue, please post it
@Reflection - Thank you very much, I appreciate everyone that likes this application and i hope many of you use it for awhile to come!
Quote: Finally!! waited for this so long!
I've Always Liked This Program!
Thanks!
+Rep x2
Archived author: sasoritail • Posted: 2025-11-04T13:45:30.717364
Original source
Quote: Finally!! waited for this so long!
I've Always Liked This Program!
Thanks!
+Rep x2
Quote: @Sasoritail: Thank you very much, I wanted to do this for people to be able to re-live the times where it was so simple, So here it is
On a handy note - GO creator is almost complete. Keep watching this thread for more.
Archived author: Kiev • Posted: 2025-11-04T13:45:30.717364
Original source
Quote: @Sasoritail: Thank you very much, I wanted to do this for people to be able to re-live the times where it was so simple, So here it is
On a handy note - GO creator is almost complete. Keep watching this thread for more.
Quote: Originally Posted by sasoritail
Finally!! waited for this so long!
I've Always Liked This Program!
Thanks!
+Rep x2
Idd with Sasiortail! Awesome
Archived author: Snype • Posted: 2025-11-04T13:45:30.717364
Original source
Quote: Originally Posted by sasoritail
Finally!! waited for this so long!
I've Always Liked This Program!
Thanks!
+Rep x2
Idd with Sasiortail! Awesome
Quote: Why thank you Snype
Edit to everyone! Object Editor Added! :O, Thats right, You can now edit objects! Add sounds! Select DisplayID's from other objects, What else you might ask?! Well some off you would have noticed a new table, "gameobject_teleports", Well this uses that table to the max, allowing you to add gameobject teleports WITHOUT lua!
<3!
Archived author: Kiev • Posted: 2025-11-04T13:45:30.717364
Original source
Quote: Why thank you Snype
Edit to everyone! Object Editor Added! :O, Thats right, You can now edit objects! Add sounds! Select DisplayID's from other objects, What else you might ask?! Well some off you would have noticed a new table, "gameobject_teleports", Well this uses that table to the max, allowing you to add gameobject teleports WITHOUT lua!
<3!