Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] didn't you already ahve the login screen UI ? Did you remake it from scratch ?

[DiscordArchive] didn't you already ahve the login screen UI ? Did you remake it from scratch ?

[DiscordArchive] didn't you already ahve the login screen UI ? Did you remake it from scratch ?

rektbyfaith
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07-11-2025, 11:29 PM
#1
Archived author: Titi • Posted: 2025-07-11T23:29:45.882000+00:00
Original source

didn't you already ahve the login screen UI ? Did you remake it from scratch ?
rektbyfaith
07-11-2025, 11:29 PM #1

Archived author: Titi • Posted: 2025-07-11T23:29:45.882000+00:00
Original source

didn't you already ahve the login screen UI ? Did you remake it from scratch ?

rektbyfaith
Administrator
0
07-11-2025, 11:30 PM
#2
Archived author: Saty • Posted: 2025-07-11T23:30:51.060000+00:00
Original source

The previous thing was me just YOLOing things. Just coding *something* till it looked like wow.
But it worked very differently than the actual client.
I wanted to get "closer" to how wow actually handles UI... and instead I made a nearly 1:1 recreation of it <:kekw:1301383133899522078>
rektbyfaith
07-11-2025, 11:30 PM #2

Archived author: Saty • Posted: 2025-07-11T23:30:51.060000+00:00
Original source

The previous thing was me just YOLOing things. Just coding *something* till it looked like wow.
But it worked very differently than the actual client.
I wanted to get "closer" to how wow actually handles UI... and instead I made a nearly 1:1 recreation of it <:kekw:1301383133899522078>

rektbyfaith
Administrator
0
07-11-2025, 11:31 PM
#3
Archived author: Titi • Posted: 2025-07-11T23:31:17.756000+00:00
Original source

at this point don't you want to let go of unity and work on actual open source wow engine
rektbyfaith
07-11-2025, 11:31 PM #3

Archived author: Titi • Posted: 2025-07-11T23:31:17.756000+00:00
Original source

at this point don't you want to let go of unity and work on actual open source wow engine

rektbyfaith
Administrator
0
07-11-2025, 11:31 PM
#4
Archived author: Saty • Posted: 2025-07-11T23:31:36.709000+00:00
Original source

Like I said, technically it's not Unity atm
rektbyfaith
07-11-2025, 11:31 PM #4

Archived author: Saty • Posted: 2025-07-11T23:31:36.709000+00:00
Original source

Like I said, technically it's not Unity atm

rektbyfaith
Administrator
0
07-11-2025, 11:32 PM
#5
Archived author: Saty • Posted: 2025-07-11T23:32:03.055000+00:00
Original source

This here is all the unity code currently used by my "wow c# clone"
[Image: 12_01_31_44_devenv.png?ex=690c8733&is=69...b0c54d60b&]
rektbyfaith
07-11-2025, 11:32 PM #5

Archived author: Saty • Posted: 2025-07-11T23:32:03.055000+00:00
Original source

This here is all the unity code currently used by my "wow c# clone"
[Image: 12_01_31_44_devenv.png?ex=690c8733&is=69...b0c54d60b&]

rektbyfaith
Administrator
0
07-11-2025, 11:32 PM
#6
Archived author: Saty • Posted: 2025-07-11T23:32:37.664000+00:00
Original source

Well, and input handling stuff.
rektbyfaith
07-11-2025, 11:32 PM #6

Archived author: Saty • Posted: 2025-07-11T23:32:37.664000+00:00
Original source

Well, and input handling stuff.

rektbyfaith
Administrator
0
07-11-2025, 11:33 PM
#7
Archived author: Saty • Posted: 2025-07-11T23:33:54.334000+00:00
Original source

I tried from the start to decouple everything as much as possible from Unity, so at some point I can just replace it.
But for debugging, profiling and just rendering and handling stuff, Unity is a lot faster than having to learn low level stuff <:kekw:1301383133899522078>
rektbyfaith
07-11-2025, 11:33 PM #7

Archived author: Saty • Posted: 2025-07-11T23:33:54.334000+00:00
Original source

I tried from the start to decouple everything as much as possible from Unity, so at some point I can just replace it.
But for debugging, profiling and just rendering and handling stuff, Unity is a lot faster than having to learn low level stuff <:kekw:1301383133899522078>

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