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[DiscordArchive] is it open sourced?

[DiscordArchive] is it open sourced?

rektbyfaith
Administrator
0
06-09-2025, 08:30 PM
#1
Archived author: Titi • Posted: 2025-06-09T20:30:28.932000+00:00
Original source

is it open sourced?
rektbyfaith
06-09-2025, 08:30 PM #1

Archived author: Titi • Posted: 2025-06-09T20:30:28.932000+00:00
Original source

is it open sourced?

rektbyfaith
Administrator
0
06-09-2025, 08:31 PM
#2
Archived author: Saty • Posted: 2025-06-09T20:31:35.223000+00:00
Original source

Not yet, it's all very crappy and all over the place.
Also need to check licenses of the used libraries for sound, mpq reading etc.
rektbyfaith
06-09-2025, 08:31 PM #2

Archived author: Saty • Posted: 2025-06-09T20:31:35.223000+00:00
Original source

Not yet, it's all very crappy and all over the place.
Also need to check licenses of the used libraries for sound, mpq reading etc.

rektbyfaith
Administrator
0
06-09-2025, 08:33 PM
#3
Archived author: Saty • Posted: 2025-06-09T20:33:36.613000+00:00
Original source

Prolly need to write my own MPQ parser as well as this one (CrystalMPQ) is a bit to bloated for whats needed, and not really made for Unity
rektbyfaith
06-09-2025, 08:33 PM #3

Archived author: Saty • Posted: 2025-06-09T20:33:36.613000+00:00
Original source

Prolly need to write my own MPQ parser as well as this one (CrystalMPQ) is a bit to bloated for whats needed, and not really made for Unity

rektbyfaith
Administrator
0
06-09-2025, 08:33 PM
#4
Archived author: Titi • Posted: 2025-06-09T20:33:40.202000+00:00
Original source

I have no idea how you would even do that, find the entry point of wow's lua or do they have to be all called independantly and than translate that to graphics somehow
rektbyfaith
06-09-2025, 08:33 PM #4

Archived author: Titi • Posted: 2025-06-09T20:33:40.202000+00:00
Original source

I have no idea how you would even do that, find the entry point of wow's lua or do they have to be all called independantly and than translate that to graphics somehow

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