[Archive] [C#] TrinityCore Script Generator
[Archive] [C#] TrinityCore Script Generator
Quote:Hello MMOwned!
First off:
I take no credit for this, since it's pretty much the same concept as uberhak3r's release of a script generator for Arcemu. I merely created my own version of what he released except for trinity and with a few more features.
Note:
This is a very simple program (atleast in its current form). It doesn't have any crazy features but it will get the job done for very simple scripting.
Screenshot:
[
Guide to adding a custom script to trinity:
Howto customscript - TCWiki
2.2 Download link:
Filebeam - Beam up that File Scottie!
1.1 Download link:
Filebeam - Beam up that File Scottie!
Update:
- Version 2.0
+ Completely rewrote the program from scratch
+ Cleaner error detection
+ Support for phases
+ Support for spell casts on Aggro/Death/Killed Player
+ Support for chat event on enrage
+ Cleaner (more compact) design
- Version 2.1
+ Fixed error where it would still create an enraged boolean even without an enrage event
+ Added support for spell immunites
+ Cleaned up spacing in a few places
- Version 2.2
+ Added full support for Mangos (Rev 9631) / ScriptDev2 (Rev 1656)
- Warning: Mangos scripts may contain bugs (I can only test compiling them) Please give feedback on them!
Credits:
100% credit to uberhak3r for concept/inspiration
Thanks for reading!
Archived author: Pharcide • Posted: 2025-11-04T13:45:28.278646
Original source
Quote:Hello MMOwned!
First off:
I take no credit for this, since it's pretty much the same concept as uberhak3r's release of a script generator for Arcemu. I merely created my own version of what he released except for trinity and with a few more features.
Note:
This is a very simple program (atleast in its current form). It doesn't have any crazy features but it will get the job done for very simple scripting.
Screenshot:
[
Guide to adding a custom script to trinity:
Howto customscript - TCWiki
2.2 Download link:
Filebeam - Beam up that File Scottie!
1.1 Download link:
Filebeam - Beam up that File Scottie!
Update:
- Version 2.0
+ Completely rewrote the program from scratch
+ Cleaner error detection
+ Support for phases
+ Support for spell casts on Aggro/Death/Killed Player
+ Support for chat event on enrage
+ Cleaner (more compact) design
- Version 2.1
+ Fixed error where it would still create an enraged boolean even without an enrage event
+ Added support for spell immunites
+ Cleaned up spacing in a few places
- Version 2.2
+ Added full support for Mangos (Rev 9631) / ScriptDev2 (Rev 1656)
- Warning: Mangos scripts may contain bugs (I can only test compiling them) Please give feedback on them!
Credits:
100% credit to uberhak3r for concept/inspiration
Thanks for reading!
Quote: well done
Archived author: BuloZB • Posted: 2025-11-04T13:45:28.278646
Original source
Quote: well done
Quote: Awesome, Dont use trinity but thats pretty nice, I will test it out.
Archived author: Sparta12 • Posted: 2025-11-04T13:45:28.278646
Original source
Quote: Awesome, Dont use trinity but thats pretty nice, I will test it out.
Quote: Thanks, this can be useful sometimes. Keep up the good work !
Archived author: zzzero • Posted: 2025-11-04T13:45:28.278646
Original source
Quote: Thanks, this can be useful sometimes. Keep up the good work !
Quote: It only be used if you have fill the scriptname as gossip?
Archived author: rusfighter • Posted: 2025-11-04T13:45:28.278646
Original source
Quote: It only be used if you have fill the scriptname as gossip?
Quote: Thanks! ill give it a try i guess
Archived author: FrozenGod • Posted: 2025-11-04T13:45:28.278646
Original source
Quote: Thanks! ill give it a try i guess
Quote: nice would be awsome if someone could do this for mangos
Archived author: serialkillerz • Posted: 2025-11-04T13:45:28.278646
Original source
Quote: nice would be awsome if someone could do this for mangos
Quote: nice program sadly i dont use trinity but im sure its useful for alot other people
Archived author: mag1212 • Posted: 2025-11-04T13:45:28.278646
Original source
Quote: nice program sadly i dont use trinity but im sure its useful for alot other people
Quote: Originally Posted by rusfighter
It only be used if you have fill the scriptname as gossip?
Use the sql generated at the top of the script (in comments), it will set the scriptname of the npc for you
Side note:
Version 2.0 released
Archived author: Pharcide • Posted: 2025-11-04T13:45:28.278646
Original source
Quote: Originally Posted by rusfighter
It only be used if you have fill the scriptname as gossip?
Use the sql generated at the top of the script (in comments), it will set the scriptname of the npc for you
Side note:
Version 2.0 released
Quote: you going to make one for mangos?? if you have time would be awsome
Archived author: serialkillerz • Posted: 2025-11-04T13:45:28.278646
Original source
Quote: you going to make one for mangos?? if you have time would be awsome