Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] you're making a renderer?

[DiscordArchive] you're making a renderer?

[DiscordArchive] you're making a renderer?

rektbyfaith
Administrator
0
09-28-2023, 11:40 PM
#1
Archived author: Titi • Posted: 2023-09-28T23:40:19.071000+00:00
Original source

you're making a renderer?
rektbyfaith
09-28-2023, 11:40 PM #1

Archived author: Titi • Posted: 2023-09-28T23:40:19.071000+00:00
Original source

you're making a renderer?

rektbyfaith
Administrator
0
09-28-2023, 11:41 PM
#2
Archived author: MeFisto94 • Posted: 2023-09-28T23:41:21.154000+00:00
Original source

Yeah I guess that's because they probably use multiple textures on the same material and/or some flags and blending. But materials and lighting is ignored for now, first I need to get terrains to render and then I can start to refactor and then refine
rektbyfaith
09-28-2023, 11:41 PM #2

Archived author: MeFisto94 • Posted: 2023-09-28T23:41:21.154000+00:00
Original source

Yeah I guess that's because they probably use multiple textures on the same material and/or some flags and blending. But materials and lighting is ignored for now, first I need to get terrains to render and then I can start to refactor and then refine

rektbyfaith
Administrator
0
09-28-2023, 11:41 PM
#3
Archived author: MeFisto94 • Posted: 2023-09-28T23:41:43.900000+00:00
Original source

Yep, but for the only goal of doing something stupid/insane, experimenting with things I don't know and have fun
rektbyfaith
09-28-2023, 11:41 PM #3

Archived author: MeFisto94 • Posted: 2023-09-28T23:41:43.900000+00:00
Original source

Yep, but for the only goal of doing something stupid/insane, experimenting with things I don't know and have fun

rektbyfaith
Administrator
0
09-28-2023, 11:42 PM
#4
Archived author: MeFisto94 • Posted: 2023-09-28T23:42:02.346000+00:00
Original source

_maybe_ it'll even be an "interactive" renderer
rektbyfaith
09-28-2023, 11:42 PM #4

Archived author: MeFisto94 • Posted: 2023-09-28T23:42:02.346000+00:00
Original source

_maybe_ it'll even be an "interactive" renderer

rektbyfaith
Administrator
0
09-28-2023, 11:42 PM
#5
Archived author: Titi • Posted: 2023-09-28T23:42:46.674000+00:00
Original source

I've thought about making a renderer too to learn graphics
rektbyfaith
09-28-2023, 11:42 PM #5

Archived author: Titi • Posted: 2023-09-28T23:42:46.674000+00:00
Original source

I've thought about making a renderer too to learn graphics

rektbyfaith
Administrator
0
09-28-2023, 11:42 PM
#6
Archived author: Titi • Posted: 2023-09-28T23:42:52.261000+00:00
Original source

it's something I don't really know
rektbyfaith
09-28-2023, 11:42 PM #6

Archived author: Titi • Posted: 2023-09-28T23:42:52.261000+00:00
Original source

it's something I don't really know

rektbyfaith
Administrator
0
09-28-2023, 11:44 PM
#7
Archived author: MeFisto94 • Posted: 2023-09-28T23:44:18.249000+00:00
Original source

well, it also depends on how low level you go. This is using `rend3` (rust), that abstracts away a lot of stuff, so you build meshes and define shaders (this is it's built in shader, still), because I decided I don't want to mess with all the very low level setup tasks
rektbyfaith
09-28-2023, 11:44 PM #7

Archived author: MeFisto94 • Posted: 2023-09-28T23:44:18.249000+00:00
Original source

well, it also depends on how low level you go. This is using `rend3` (rust), that abstracts away a lot of stuff, so you build meshes and define shaders (this is it's built in shader, still), because I decided I don't want to mess with all the very low level setup tasks

rektbyfaith
Administrator
0
09-28-2023, 11:45 PM
#8
Archived author: MeFisto94 • Posted: 2023-09-28T23:45:17.286000+00:00
Original source

but terrain will be interesting, as it uses this ROAM thing, and regular rendering would just go with a regular height map, so I could drop the "mid" points or use them together with the surrounding 4 to get a high res height map (which btw is tricky at seams)
rektbyfaith
09-28-2023, 11:45 PM #8

Archived author: MeFisto94 • Posted: 2023-09-28T23:45:17.286000+00:00
Original source

but terrain will be interesting, as it uses this ROAM thing, and regular rendering would just go with a regular height map, so I could drop the "mid" points or use them together with the surrounding 4 to get a high res height map (which btw is tricky at seams)

rektbyfaith
Administrator
0
09-28-2023, 11:46 PM
#9
Archived author: MeFisto94 • Posted: 2023-09-28T23:46:03.176000+00:00
Original source

maybe I can get wotlk to look a bit more recent with all of that
rektbyfaith
09-28-2023, 11:46 PM #9

Archived author: MeFisto94 • Posted: 2023-09-28T23:46:03.176000+00:00
Original source

maybe I can get wotlk to look a bit more recent with all of that

rektbyfaith
Administrator
0
09-28-2023, 11:46 PM
#10
Archived author: MeFisto94 • Posted: 2023-09-28T23:46:31.245000+00:00
Original source

but it's also likely that I just leave it at some point and shelve it for 10 more years, when modern systems will have trouble running the original game
rektbyfaith
09-28-2023, 11:46 PM #10

Archived author: MeFisto94 • Posted: 2023-09-28T23:46:31.245000+00:00
Original source

but it's also likely that I just leave it at some point and shelve it for 10 more years, when modern systems will have trouble running the original game

Recently Browsing
 1 Guest(s)
Recently Browsing
 1 Guest(s)