Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] is there something like the spell editor but for items, weapons, armour etc?

[DiscordArchive] is there something like the spell editor but for items, weapons, armour etc?

[DiscordArchive] is there something like the spell editor but for items, weapons, armour etc?

rektbyfaith
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05-31-2023, 09:13 AM
#1
Archived author: TemporalUncertainty • Posted: 2023-05-31T09:13:54.258000+00:00
Original source

is there something like the spell editor but for items, weapons, armour etc?
rektbyfaith
05-31-2023, 09:13 AM #1

Archived author: TemporalUncertainty • Posted: 2023-05-31T09:13:54.258000+00:00
Original source

is there something like the spell editor but for items, weapons, armour etc?

rektbyfaith
Administrator
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05-31-2023, 09:37 AM
#2
Archived author: Helnesis • Posted: 2023-05-31T09:37:13.501000+00:00
Original source

If you mean an editor that allow to manage database through GUI, yes there are.

https://github.com/NotCoffee418/TrinityCreator
[Embed: GitHub - NotCoffee418/TrinityCreator: This tool allows you to easil...]
This tool allows you to easily create items, creatures and quests for TrinityCore 3.3.5a. - GitHub - NotCoffee418/TrinityCreator: This tool allows you to easily create items, creatures and quests f...
https://github.com/NotCoffee418/TrinityCreator
rektbyfaith
05-31-2023, 09:37 AM #2

Archived author: Helnesis • Posted: 2023-05-31T09:37:13.501000+00:00
Original source

If you mean an editor that allow to manage database through GUI, yes there are.

https://github.com/NotCoffee418/TrinityCreator
[Embed: GitHub - NotCoffee418/TrinityCreator: This tool allows you to easil...]
This tool allows you to easily create items, creatures and quests for TrinityCore 3.3.5a. - GitHub - NotCoffee418/TrinityCreator: This tool allows you to easily create items, creatures and quests f...
https://github.com/NotCoffee418/TrinityCreator

rektbyfaith
Administrator
0
05-31-2023, 09:44 AM
#3
Archived author: TemporalUncertainty • Posted: 2023-05-31T09:44:38.346000+00:00
Original source

ahh great.. thanks
rektbyfaith
05-31-2023, 09:44 AM #3

Archived author: TemporalUncertainty • Posted: 2023-05-31T09:44:38.346000+00:00
Original source

ahh great.. thanks

rektbyfaith
Administrator
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05-31-2023, 09:49 AM
#4
Archived author: TemporalUncertainty • Posted: 2023-05-31T09:49:26.240000+00:00
Original source

if I make a custom item is there any way to have it have a real icon when it's in player inventory? I just get a red question mark and I recall reading that you have to mod the client to support that?
rektbyfaith
05-31-2023, 09:49 AM #4

Archived author: TemporalUncertainty • Posted: 2023-05-31T09:49:26.240000+00:00
Original source

if I make a custom item is there any way to have it have a real icon when it's in player inventory? I just get a red question mark and I recall reading that you have to mod the client to support that?

rektbyfaith
Administrator
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05-31-2023, 10:01 AM
#5
Archived author: stoneharry • Posted: 2023-05-31T10:01:15.857000+00:00
Original source

Needs data in item.dbc, if you store DBC data in mysql you can automatically generate that
rektbyfaith
05-31-2023, 10:01 AM #5

Archived author: stoneharry • Posted: 2023-05-31T10:01:15.857000+00:00
Original source

Needs data in item.dbc, if you store DBC data in mysql you can automatically generate that

rektbyfaith
Administrator
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05-31-2023, 10:02 AM
#6
Archived author: TemporalUncertainty • Posted: 2023-05-31T10:02:11.987000+00:00
Original source

I am just running a normal AC install with a couple of mods... I'm assuming my data would be client side?
rektbyfaith
05-31-2023, 10:02 AM #6

Archived author: TemporalUncertainty • Posted: 2023-05-31T10:02:11.987000+00:00
Original source

I am just running a normal AC install with a couple of mods... I'm assuming my data would be client side?

rektbyfaith
Administrator
0
05-31-2023, 10:06 AM
#7
Archived author: stoneharry • Posted: 2023-05-31T10:06:46.695000+00:00
Original source

https://github.com/stoneharry/DBC-Editing-Workflow
[Embed: GitHub - stoneharry/DBC-Editing-Workflow: The DBC file format does ...]
The DBC file format does not lend itself to being edited directly very well. I would much rather have all the data stored in a SQL format so that we can perform queries and other operations on the ...
https://github.com/stoneharry/DBC-Editing-Workflow
rektbyfaith
05-31-2023, 10:06 AM #7

Archived author: stoneharry • Posted: 2023-05-31T10:06:46.695000+00:00
Original source

https://github.com/stoneharry/DBC-Editing-Workflow
[Embed: GitHub - stoneharry/DBC-Editing-Workflow: The DBC file format does ...]
The DBC file format does not lend itself to being edited directly very well. I would much rather have all the data stored in a SQL format so that we can perform queries and other operations on the ...
https://github.com/stoneharry/DBC-Editing-Workflow

rektbyfaith
Administrator
0
05-31-2023, 10:14 AM
#8
Archived author: TemporalUncertainty • Posted: 2023-05-31T10:14:32.256000+00:00
Original source

thank you
rektbyfaith
05-31-2023, 10:14 AM #8

Archived author: TemporalUncertainty • Posted: 2023-05-31T10:14:32.256000+00:00
Original source

thank you

rektbyfaith
Administrator
0
05-31-2023, 09:31 PM
#9
Archived author: Luzifix • Posted: 2023-05-31T21:31:08.326000+00:00
Original source

You can spin up the idea a little bit more with implementing SQL updates over files like trinitycore and only store changes in the database like blizz hotfixes

That makes handling db2's and DBC soooo much easier
rektbyfaith
05-31-2023, 09:31 PM #9

Archived author: Luzifix • Posted: 2023-05-31T21:31:08.326000+00:00
Original source

You can spin up the idea a little bit more with implementing SQL updates over files like trinitycore and only store changes in the database like blizz hotfixes

That makes handling db2's and DBC soooo much easier

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