[DiscordArchive] iirc it does have a local IP play, so there might be a way to play the final game locally?
[DiscordArchive] iirc it does have a local IP play, so there might be a way to play the final game locally?
Archived author: tester • Posted: 2023-03-19T00:25:21.101000+00:00
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iirc it does have a local IP play, so there might be a way to play the final game locally?
Archived author: Foe • Posted: 2023-03-19T00:25:21.868000+00:00
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More players isn't always more better
Archived author: Foe • Posted: 2023-03-19T00:26:22.989000+00:00
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Not sure I see the correlation
Archived author: tester • Posted: 2023-03-19T00:26:53.782000+00:00
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hosting solo shards vs a shard per-20 or so players is cheaper
Archived author: Foe • Posted: 2023-03-19T00:27:33.291000+00:00
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Sure, but there's no reason you couldn't sort that with ie. phasing
Archived author: Foe • Posted: 2023-03-19T00:28:01.623000+00:00
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You could still have the same amount of players per "shard" if you really want to force always online
Archived author: FiftyTifty • Posted: 2023-03-19T00:28:05.790000+00:00
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That's more complicateder
Archived author: Adspartan • Posted: 2023-03-19T00:28:14.061000+00:00
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generally you can extract more money from multiplayer games, idk about D4 though
Archived author: Foe • Posted: 2023-03-19T00:28:14.924000+00:00
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They already do it for dungeons though
Archived author: Foe • Posted: 2023-03-19T00:28:40.327000+00:00
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I'm not saying they shouldn't have multiplayer support, I'm just saying it's weird that it's not at the very least an opt-out