Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Can you show your code somehow?

[DiscordArchive] Can you show your code somehow?

[DiscordArchive] Can you show your code somehow?

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rektbyfaith
Administrator
0
06-21-2019, 06:32 PM
#1
Archived author: Skarn • Posted: 2019-06-21T18:32:52.924000+00:00
Original source

Can you show your code somehow?
rektbyfaith
06-21-2019, 06:32 PM #1

Archived author: Skarn • Posted: 2019-06-21T18:32:52.924000+00:00
Original source

Can you show your code somehow?

rektbyfaith
Administrator
0
06-21-2019, 06:32 PM
#2
Archived author: Skarn • Posted: 2019-06-21T18:32:58.247000+00:00
Original source

e.g. pastebin or branch?
rektbyfaith
06-21-2019, 06:32 PM #2

Archived author: Skarn • Posted: 2019-06-21T18:32:58.247000+00:00
Original source

e.g. pastebin or branch?

rektbyfaith
Administrator
0
06-21-2019, 06:34 PM
#3
Archived author: Adspartan • Posted: 2019-06-21T18:34:47.466000+00:00
Original source

<@!197724887387734016> the rotation stuff: https://pastebin.com/eYCNDTHH
[Embed: [C++] void World::rotate_selected_models(math::degrees rx, math::d...]
https://pastebin.com/eYCNDTHH
rektbyfaith
06-21-2019, 06:34 PM #3

Archived author: Adspartan • Posted: 2019-06-21T18:34:47.466000+00:00
Original source

<@!197724887387734016> the rotation stuff: https://pastebin.com/eYCNDTHH
[Embed: [C++] void World::rotate_selected_models(math::degrees rx, math::d...]
https://pastebin.com/eYCNDTHH

rektbyfaith
Administrator
0
06-21-2019, 06:36 PM
#4
Archived author: Adspartan • Posted: 2019-06-21T18:36:01.864000+00:00
Original source

`dir += dir_change;` is the cheap trick in question, it works when the y angle is 0
rektbyfaith
06-21-2019, 06:36 PM #4

Archived author: Adspartan • Posted: 2019-06-21T18:36:01.864000+00:00
Original source

`dir += dir_change;` is the cheap trick in question, it works when the y angle is 0

rektbyfaith
Administrator
0
06-21-2019, 06:36 PM
#5
Archived author: Skarn • Posted: 2019-06-21T18:36:22.835000+00:00
Original source

you need to multiply a matrix by another matrix to get rotations correct I think
rektbyfaith
06-21-2019, 06:36 PM #5

Archived author: Skarn • Posted: 2019-06-21T18:36:22.835000+00:00
Original source

you need to multiply a matrix by another matrix to get rotations correct I think

rektbyfaith
Administrator
0
06-21-2019, 06:36 PM
#6
Archived author: Adspartan • Posted: 2019-06-21T18:36:52.422000+00:00
Original source

x/z rotation are dependant on the y angle... but somehow I can't make it work
rektbyfaith
06-21-2019, 06:36 PM #6

Archived author: Adspartan • Posted: 2019-06-21T18:36:52.422000+00:00
Original source

x/z rotation are dependant on the y angle... but somehow I can't make it work

rektbyfaith
Administrator
0
06-21-2019, 06:37 PM
#7
Archived author: Skarn • Posted: 2019-06-21T18:37:07.194000+00:00
Original source

it should work on its own I think
rektbyfaith
06-21-2019, 06:37 PM #7

Archived author: Skarn • Posted: 2019-06-21T18:37:07.194000+00:00
Original source

it should work on its own I think

rektbyfaith
Administrator
0
06-21-2019, 06:37 PM
#8
Archived author: Skarn • Posted: 2019-06-21T18:37:09.570000+00:00
Original source

if you use matrices
rektbyfaith
06-21-2019, 06:37 PM #8

Archived author: Skarn • Posted: 2019-06-21T18:37:09.570000+00:00
Original source

if you use matrices

rektbyfaith
Administrator
0
06-21-2019, 06:37 PM
#9
Archived author: Adspartan • Posted: 2019-06-21T18:37:16.110000+00:00
Original source

anyway, it basically does the same as right now
rektbyfaith
06-21-2019, 06:37 PM #9

Archived author: Adspartan • Posted: 2019-06-21T18:37:16.110000+00:00
Original source

anyway, it basically does the same as right now

rektbyfaith
Administrator
0
06-21-2019, 06:37 PM
#10
Archived author: Adspartan • Posted: 2019-06-21T18:37:53.304000+00:00
Original source

it should work if I use code too !! ||(I tried matrices)||
rektbyfaith
06-21-2019, 06:37 PM #10

Archived author: Adspartan • Posted: 2019-06-21T18:37:53.304000+00:00
Original source

it should work if I use code too !! ||(I tried matrices)||

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