Forums WoW Modding Resources Tools [Archive] [SOURCE] Extended Cataclysm Launcher GUI

[Archive] [SOURCE] Extended Cataclysm Launcher GUI

[Archive] [SOURCE] Extended Cataclysm Launcher GUI

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rektbyfaith
Administrator
0
11-04-2025, 12:45 PM
#1
Archived author: Allstar .ιllιlı. • Posted: 2025-11-04T13:45:16.960283
Original source

Quote:Hello again

It's been a while since I last posted something on MMowned.

So now I'm back (sort of) and I'm going to start by sharing my Cataclysm GUI.

I created the GUI from scratch using multiple screenshots from the original Launcher and editing them in Photoshop. The result is an almost "Pixel Perfect" clone of the original Launcher.

Here is a screenshot of the original Launcher.exe

[Image: 260acyw.jpg]

And a screenshot of my GUI

[Image: 2iuupau.jpg]

I would appreciate it if you didn't remove the credit label!

FEATURES

----------

* Pixel perfect design

* Customizable labels, buttons and news page

* Animated buttons (idle, hover, pressed, disabled)

* Open source!

Programmed in VB.net just to make it easier for non-professional programmers to edit the source code.

DOWNLOAD

-----------

Clicky!

So that's it. Start creating a good launcher! [Image: wink.png]

All I ask is that you leave the credit label on the form.

~Allstar .ιllιlı.
rektbyfaith
11-04-2025, 12:45 PM #1

Archived author: Allstar .ιllιlı. • Posted: 2025-11-04T13:45:16.960283
Original source

Quote:Hello again

It's been a while since I last posted something on MMowned.

So now I'm back (sort of) and I'm going to start by sharing my Cataclysm GUI.

I created the GUI from scratch using multiple screenshots from the original Launcher and editing them in Photoshop. The result is an almost "Pixel Perfect" clone of the original Launcher.

Here is a screenshot of the original Launcher.exe

[Image: 260acyw.jpg]

And a screenshot of my GUI

[Image: 2iuupau.jpg]

I would appreciate it if you didn't remove the credit label!

FEATURES

----------

* Pixel perfect design

* Customizable labels, buttons and news page

* Animated buttons (idle, hover, pressed, disabled)

* Open source!

Programmed in VB.net just to make it easier for non-professional programmers to edit the source code.

DOWNLOAD

-----------

Clicky!

So that's it. Start creating a good launcher! [Image: wink.png]

All I ask is that you leave the credit label on the form.

~Allstar .ιllιlı.

rektbyfaith
Administrator
0
11-04-2025, 12:45 PM
#2
Archived author: danbirk • Posted: 2025-11-04T13:45:16.960283
Original source

Quote: You have the .psd file for it aswell? [Image: smile.png]
rektbyfaith
11-04-2025, 12:45 PM #2

Archived author: danbirk • Posted: 2025-11-04T13:45:16.960283
Original source

Quote: You have the .psd file for it aswell? [Image: smile.png]

rektbyfaith
Administrator
0
11-04-2025, 12:45 PM
#3
Archived author: 2dgreengiant • Posted: 2025-11-04T13:45:16.960283
Original source

Quote: Nice update man, I liked the previous one alot [Image: biggrin.png]
rektbyfaith
11-04-2025, 12:45 PM #3

Archived author: 2dgreengiant • Posted: 2025-11-04T13:45:16.960283
Original source

Quote: Nice update man, I liked the previous one alot [Image: biggrin.png]

rektbyfaith
Administrator
0
11-04-2025, 12:45 PM
#4
Archived author: Allstar .ιllιlı. • Posted: 2025-11-04T13:45:16.960283
Original source

Quote: Originally Posted by danbirk
[Image: lastpost-right.svg]

You have the .psd file for it aswell? [Image: smile.png]

No sorry, all the resources you need are in the resource folder.

It are basically just edited screenshots, so a .psd is not really necessary.
rektbyfaith
11-04-2025, 12:45 PM #4

Archived author: Allstar .ιllιlı. • Posted: 2025-11-04T13:45:16.960283
Original source

Quote: Originally Posted by danbirk
[Image: lastpost-right.svg]

You have the .psd file for it aswell? [Image: smile.png]

No sorry, all the resources you need are in the resource folder.

It are basically just edited screenshots, so a .psd is not really necessary.

rektbyfaith
Administrator
0
11-04-2025, 12:45 PM
#5
Archived author: danbirk • Posted: 2025-11-04T13:45:16.960283
Original source

Quote: Originally Posted by Allstar .ιllιlı.
[Image: lastpost-right.svg]

No sorry, all the resources you need are in the resource folder.

It are basically just edited screenshots, so a .psd is not really necessary.

Would just be fun to play around with some stuff on the gfx in it [Image: biggrin.png]

Anyway thanks for the source code of this .
rektbyfaith
11-04-2025, 12:45 PM #5

Archived author: danbirk • Posted: 2025-11-04T13:45:16.960283
Original source

Quote: Originally Posted by Allstar .ιllιlı.
[Image: lastpost-right.svg]

No sorry, all the resources you need are in the resource folder.

It are basically just edited screenshots, so a .psd is not really necessary.

Would just be fun to play around with some stuff on the gfx in it [Image: biggrin.png]

Anyway thanks for the source code of this .

rektbyfaith
Administrator
0
11-04-2025, 12:45 PM
#6
Archived author: inzenir • Posted: 2025-11-04T13:45:16.960283
Original source

Quote: Wait... a question. You did here... nothing? Besides adding the onhover effects for buttons?
rektbyfaith
11-04-2025, 12:45 PM #6

Archived author: inzenir • Posted: 2025-11-04T13:45:16.960283
Original source

Quote: Wait... a question. You did here... nothing? Besides adding the onhover effects for buttons?

rektbyfaith
Administrator
0
11-04-2025, 12:45 PM
#7
Archived author: Allstar .ιllιlı. • Posted: 2025-11-04T13:45:16.960283
Original source

Quote: Originally Posted by inzenir
[Image: lastpost-right.svg]

Wait... a question. You did here... nothing? Besides adding the onhover effects for buttons?

I copied the original cataclysm launcher as best as i could. And that includes adding hover effects to buttons.

The idea is to spread this GUI to developers so they can use it as a base to create their custom launcher.
rektbyfaith
11-04-2025, 12:45 PM #7

Archived author: Allstar .ιllιlı. • Posted: 2025-11-04T13:45:16.960283
Original source

Quote: Originally Posted by inzenir
[Image: lastpost-right.svg]

Wait... a question. You did here... nothing? Besides adding the onhover effects for buttons?

I copied the original cataclysm launcher as best as i could. And that includes adding hover effects to buttons.

The idea is to spread this GUI to developers so they can use it as a base to create their custom launcher.

rektbyfaith
Administrator
0
11-04-2025, 12:45 PM
#8
Archived author: inzenir • Posted: 2025-11-04T13:45:16.960283
Original source

Quote: And why do you use VB? It's hard to read VB code, yet it's not all that different from from instance C#...

Well, i'm developing my own launcher, written in c#, but that's a quite different project. If i'll have time this night i'll update it to 1.0.3 and upload it...
rektbyfaith
11-04-2025, 12:45 PM #8

Archived author: inzenir • Posted: 2025-11-04T13:45:16.960283
Original source

Quote: And why do you use VB? It's hard to read VB code, yet it's not all that different from from instance C#...

Well, i'm developing my own launcher, written in c#, but that's a quite different project. If i'll have time this night i'll update it to 1.0.3 and upload it...

rektbyfaith
Administrator
0
11-04-2025, 12:45 PM
#9
Archived author: Allstar .ιllιlı. • Posted: 2025-11-04T13:45:16.960283
Original source

Quote: Originally Posted by inzenir
[Image: lastpost-right.svg]

And why do you use VB? It's hard to read VB code, yet it's not all that different from from instance C#...

Well, i'm developing my own launcher, written in c#, but that's a quite different project. If i'll have time this night i'll update it to 1.0.3 and upload it...

Most non-professional programmers aren't familiar with C# code, but they do know some VB.net. Hence the reason this GUI is coded in VB.net.

And I'm also writing my own launcher based upon this GUI, it will also be in VB.net for the same reason. Though I'm perfectly capable of writing it in C# or C++, I'm not going to.

My launcher will be a remake of my old Extended Launcher that you can find here on the forums. I'm just re-coding it due to the massive amount of requests for the source of my old launcher, since all download links to the source have expired.
rektbyfaith
11-04-2025, 12:45 PM #9

Archived author: Allstar .ιllιlı. • Posted: 2025-11-04T13:45:16.960283
Original source

Quote: Originally Posted by inzenir
[Image: lastpost-right.svg]

And why do you use VB? It's hard to read VB code, yet it's not all that different from from instance C#...

Well, i'm developing my own launcher, written in c#, but that's a quite different project. If i'll have time this night i'll update it to 1.0.3 and upload it...

Most non-professional programmers aren't familiar with C# code, but they do know some VB.net. Hence the reason this GUI is coded in VB.net.

And I'm also writing my own launcher based upon this GUI, it will also be in VB.net for the same reason. Though I'm perfectly capable of writing it in C# or C++, I'm not going to.

My launcher will be a remake of my old Extended Launcher that you can find here on the forums. I'm just re-coding it due to the massive amount of requests for the source of my old launcher, since all download links to the source have expired.

rektbyfaith
Administrator
0
11-04-2025, 12:45 PM
#10
Archived author: 2dgreengiant • Posted: 2025-11-04T13:45:16.960283
Original source

Quote: Add the downlaod feature like they have in the retail one [Image: biggrin.png]
rektbyfaith
11-04-2025, 12:45 PM #10

Archived author: 2dgreengiant • Posted: 2025-11-04T13:45:16.960283
Original source

Quote: Add the downlaod feature like they have in the retail one [Image: biggrin.png]

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