Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] <@250706991515828224> So it's possible to make a wow model use diffuse and specular maps?

[DiscordArchive] <@250706991515828224> So it's possible to make a wow model use diffuse and specular maps?

[DiscordArchive] <@250706991515828224> So it's possible to make a wow model use diffuse and specular maps?

rektbyfaith
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06-05-2018, 03:37 PM
#1
Archived author: Смердокрыл • Posted: 2018-06-05T15:37:16.270000+00:00
Original source

<@250706991515828224> So it's possible to make a wow model use diffuse and specular maps?
rektbyfaith
06-05-2018, 03:37 PM #1

Archived author: Смердокрыл • Posted: 2018-06-05T15:37:16.270000+00:00
Original source

<@250706991515828224> So it's possible to make a wow model use diffuse and specular maps?

rektbyfaith
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0
06-05-2018, 03:40 PM
#2
Archived author: Deamon • Posted: 2018-06-05T15:40:48.348000+00:00
Original source

Ugh...
rektbyfaith
06-05-2018, 03:40 PM #2

Archived author: Deamon • Posted: 2018-06-05T15:40:48.348000+00:00
Original source

Ugh...

rektbyfaith
Administrator
0
06-05-2018, 03:40 PM
#3
Archived author: Deamon • Posted: 2018-06-05T15:40:54.783000+00:00
Original source

Ok, let me recheck everything
rektbyfaith
06-05-2018, 03:40 PM #3

Archived author: Deamon • Posted: 2018-06-05T15:40:54.783000+00:00
Original source

Ok, let me recheck everything

rektbyfaith
Administrator
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06-05-2018, 03:58 PM
#4
Archived author: Deamon • Posted: 2018-06-05T15:58:20.413000+00:00
Original source

Ok, my bad, spec term exists only for WMO and ADT shaders. There is no spec in M2.
Instead M2 has "env term" which is added to (diffuse term).

Diffuse term is result of mixing of "diffuse Color" with M2Color and light
rektbyfaith
06-05-2018, 03:58 PM #4

Archived author: Deamon • Posted: 2018-06-05T15:58:20.413000+00:00
Original source

Ok, my bad, spec term exists only for WMO and ADT shaders. There is no spec in M2.
Instead M2 has "env term" which is added to (diffuse term).

Diffuse term is result of mixing of "diffuse Color" with M2Color and light

rektbyfaith
Administrator
0
06-05-2018, 03:58 PM
#5
Archived author: Deamon • Posted: 2018-06-05T15:58:34.642000+00:00
Original source

env doesnt depend on normals etc
rektbyfaith
06-05-2018, 03:58 PM #5

Archived author: Deamon • Posted: 2018-06-05T15:58:34.642000+00:00
Original source

env doesnt depend on normals etc

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