[Archive] [WIP] TIM (Trinity Item Maker) 3.3.5
[Archive] [WIP] TIM (Trinity Item Maker) 3.3.5
Quote:TIM 0.3 alpha release
TIM, when its done, is supposed to be complex item creating tool. Keyfeature: Generating blizzlike stats based on item level. This somehow works, but i need some help. I am probably using WRONG formula for stats calculation, but it works relatively well, only problem is that i need to adjust values for some item types. For now, one hand daggers and ... was it chest armor? Should be fixed. Ofc, i dont count item which is supposed to have 200 stamina and is recieving only 190 like an error.
Anyway, i could use your help in adjusting these values: Simply report types of items that generate wrong values, and how big is difference between blizzard stats and stats generated by this tool.
For now, only "Create new item" tab works. Also, you cannot save item directly to db (for security reasons, as the app could be really buggy). It should work on up to date TC revisions.
Hope your gonna like it, please report any feedback you might have.
For now, everything in "Create new item" tab should work, except the missing input fields:
Code:
BuyCount
requiredhonorrank (obsolete?)
RequiredCityRank (obsolete?)
ScalingStatDistribution - no idea how it works?
ScalingStatValue - ---||---
startquest
lockid
Material
RandomProperty
RandomSuffix
RequiredDisenchantSkill
ArmorDamageModifier
Duration
HolidayId
ScriptName
FoodType
minMoneyLoot
maxMoneyLoot
These are missing for various reasons in this release and will be added later.
Screenshot (v 0.1a)
Download
http://www.ulozto.net/7404841/tim-rar (v 0.3) - fixed
Old
Uloz.to! - TIM.rar (v 0.2a)
http://www.ulozto.net/7316427/tim-rar (v 0.2.1a) - this is just update, copy it over original exe in TIM's install dir.
Archived author: _Hkarta • Posted: 2025-11-04T13:45:12.133672
Original source
Quote:TIM 0.3 alpha release
TIM, when its done, is supposed to be complex item creating tool. Keyfeature: Generating blizzlike stats based on item level. This somehow works, but i need some help. I am probably using WRONG formula for stats calculation, but it works relatively well, only problem is that i need to adjust values for some item types. For now, one hand daggers and ... was it chest armor? Should be fixed. Ofc, i dont count item which is supposed to have 200 stamina and is recieving only 190 like an error.
Anyway, i could use your help in adjusting these values: Simply report types of items that generate wrong values, and how big is difference between blizzard stats and stats generated by this tool.
For now, only "Create new item" tab works. Also, you cannot save item directly to db (for security reasons, as the app could be really buggy). It should work on up to date TC revisions.
Hope your gonna like it, please report any feedback you might have.
For now, everything in "Create new item" tab should work, except the missing input fields:
Code:
BuyCount
requiredhonorrank (obsolete?)
RequiredCityRank (obsolete?)
ScalingStatDistribution - no idea how it works?
ScalingStatValue - ---||---
startquest
lockid
Material
RandomProperty
RandomSuffix
RequiredDisenchantSkill
ArmorDamageModifier
Duration
HolidayId
ScriptName
FoodType
minMoneyLoot
maxMoneyLoot
These are missing for various reasons in this release and will be added later.
Screenshot (v 0.1a)
Download
http://www.ulozto.net/7404841/tim-rar (v 0.3) - fixed
Old
Uloz.to! - TIM.rar (v 0.2a)
http://www.ulozto.net/7316427/tim-rar (v 0.2.1a) - this is just update, copy it over original exe in TIM's install dir.
Quote: Very nice! I'm loving it. A great idea and the interface + model is amazing. <3 +Rep x10
Archived author: stoneharry • Posted: 2025-11-04T13:45:12.133672
Original source
Quote: Very nice! I'm loving it. A great idea and the interface + model is amazing. <3 +Rep x10
Quote: i suppose players will see the items as question marks ?
Archived author: diantonio • Posted: 2025-11-04T13:45:12.133672
Original source
Quote: i suppose players will see the items as question marks ?
Quote: Originally Posted by diantonio
i suppose players will see the items as question marks ?
Yes, as this is not TIM's fault, it is due to the item not being registered in the dbc, a check implemented by Blizzard some time in the Burning Crusade patches.
Other than that, this looks really good, Maybe after you're done with this you could make a MaNGOSzero Item Editor / Creator?
+Rep
Archived author: Facerolling • Posted: 2025-11-04T13:45:12.133672
Original source
Quote: Originally Posted by diantonio
i suppose players will see the items as question marks ?
Yes, as this is not TIM's fault, it is due to the item not being registered in the dbc, a check implemented by Blizzard some time in the Burning Crusade patches.
Other than that, this looks really good, Maybe after you're done with this you could make a MaNGOSzero Item Editor / Creator?
+Rep
Quote: Just a little update;
Uloz.to! - TIM.rar - copy it over original exe (requires prevous installation of v 0.2a)
- I tried to balance stats on items somehow, it should be ok for most of tbc and up items. Items with itemlevel below 100 produce wrong stats, i will try to fix that in some future release.
- Made stats "smaller", so more of them fits in stat panel, without having to scroll
- Added some descriptions, mainly just a test. More will be added later.
Archived author: _Hkarta • Posted: 2025-11-04T13:45:12.133672
Original source
Quote: Just a little update;
Uloz.to! - TIM.rar - copy it over original exe (requires prevous installation of v 0.2a)
- I tried to balance stats on items somehow, it should be ok for most of tbc and up items. Items with itemlevel below 100 produce wrong stats, i will try to fix that in some future release.
- Made stats "smaller", so more of them fits in stat panel, without having to scroll
- Added some descriptions, mainly just a test. More will be added later.
Quote: Next stop: TQM. Trinity Quest Maker
Archived author: Herbalism • Posted: 2025-11-04T13:45:12.133672
Original source
Quote: Next stop: TQM. Trinity Quest Maker
Quote: Another little update. Added few more fields that were missing, and added pretty useful feature - in case you provided valid database on startup, TIM will search for all item entries with fiting class, subclass and itemtype, compare ids with values from dbc and will return unused item ids (and icons) from dbc.
Which means that item with such id will correctly display icon ingame, and there shouldnt be problems with equiping it with rightclick. (in theory - as i said, its untested)
When checked it on TDB, there was at least 100+ unused item ids for every item class x subclass x slot combination.
Keep in mind that its still untested ingame. It should work, but it is possible that i made typo somewhere, or misunderstood some db column etc.
V 0.3
Uloz.to! - TIM.rar - fixed
Archived author: _Hkarta • Posted: 2025-11-04T13:45:12.133672
Original source
Quote: Another little update. Added few more fields that were missing, and added pretty useful feature - in case you provided valid database on startup, TIM will search for all item entries with fiting class, subclass and itemtype, compare ids with values from dbc and will return unused item ids (and icons) from dbc.
Which means that item with such id will correctly display icon ingame, and there shouldnt be problems with equiping it with rightclick. (in theory - as i said, its untested)
When checked it on TDB, there was at least 100+ unused item ids for every item class x subclass x slot combination.
Keep in mind that its still untested ingame. It should work, but it is possible that i made typo somewhere, or misunderstood some db column etc.
V 0.3
Uloz.to! - TIM.rar - fixed
Quote: Very impressive. The main reason I like it because you seem to want to create something out of the ordinary and that is a very good thing. There is no need for a 10th item creator that does the same thing as any other item tool but this could be real handy! +8
Archived author: Reflection • Posted: 2025-11-04T13:45:12.133672
Original source
Quote: Very impressive. The main reason I like it because you seem to want to create something out of the ordinary and that is a very good thing. There is no need for a 10th item creator that does the same thing as any other item tool but this could be real handy! +8
Quote: Glad you like it. :-)
If anyone have some suggestions, feel free to mention them.
Btw.: Found little typo in unused icon search - in about 10 minutes i will upload new, fixed install file.
Archived author: _Hkarta • Posted: 2025-11-04T13:45:12.133672
Original source
Quote: Glad you like it. :-)
If anyone have some suggestions, feel free to mention them.
Btw.: Found little typo in unused icon search - in about 10 minutes i will upload new, fixed install file.
Quote: Hi I dowload this hack and I don't know to write into host. Help me someone please. Sorry for english Im from Czech.:confused:
Archived author: Pema007 • Posted: 2025-11-04T13:45:12.133672
Original source
Quote: Hi I dowload this hack and I don't know to write into host. Help me someone please. Sorry for english Im from Czech.:confused: