Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Does anybody know how non-hardcoded textures are mapped to M2 texture units?

[DiscordArchive] Does anybody know how non-hardcoded textures are mapped to M2 texture units?

[DiscordArchive] Does anybody know how non-hardcoded textures are mapped to M2 texture units?

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rektbyfaith
Administrator
0
03-08-2018, 06:25 PM
#1
Archived author: Skarn • Posted: 2018-03-08T18:25:22.225000+00:00
Original source

Does anybody know how non-hardcoded textures are mapped to M2 texture units?
rektbyfaith
03-08-2018, 06:25 PM #1

Archived author: Skarn • Posted: 2018-03-08T18:25:22.225000+00:00
Original source

Does anybody know how non-hardcoded textures are mapped to M2 texture units?

rektbyfaith
Administrator
0
03-08-2018, 06:25 PM
#2
Archived author: Skarn • Posted: 2018-03-08T18:25:25.924000+00:00
Original source

Using texture replacements?
rektbyfaith
03-08-2018, 06:25 PM #2

Archived author: Skarn • Posted: 2018-03-08T18:25:25.924000+00:00
Original source

Using texture replacements?

rektbyfaith
Administrator
0
03-08-2018, 06:25 PM
#3
Archived author: schlumpf • Posted: 2018-03-08T18:25:47.204000+00:00
Original source

yes
rektbyfaith
03-08-2018, 06:25 PM #3

Archived author: schlumpf • Posted: 2018-03-08T18:25:47.204000+00:00
Original source

yes

rektbyfaith
Administrator
0
03-08-2018, 06:26 PM
#4
Archived author: schlumpf • Posted: 2018-03-08T18:26:06.106000+00:00
Original source

well, they are mapped exactly the same way as hardcoded textures actually
rektbyfaith
03-08-2018, 06:26 PM #4

Archived author: schlumpf • Posted: 2018-03-08T18:26:06.106000+00:00
Original source

well, they are mapped exactly the same way as hardcoded textures actually

rektbyfaith
Administrator
0
03-08-2018, 06:26 PM
#5
Archived author: schlumpf • Posted: 2018-03-08T18:26:16.361000+00:00
Original source

just that they get their CTExture* set by replacible texture shit
rektbyfaith
03-08-2018, 06:26 PM #5

Archived author: schlumpf • Posted: 2018-03-08T18:26:16.361000+00:00
Original source

just that they get their CTExture* set by replacible texture shit

rektbyfaith
Administrator
0
03-08-2018, 06:26 PM
#6
Archived author: Skarn • Posted: 2018-03-08T18:26:21.893000+00:00
Original source

yeah, I formulated my question wrong
rektbyfaith
03-08-2018, 06:26 PM #6

Archived author: Skarn • Posted: 2018-03-08T18:26:21.893000+00:00
Original source

yeah, I formulated my question wrong

rektbyfaith
Administrator
0
03-08-2018, 06:26 PM
#7
Archived author: Skarn • Posted: 2018-03-08T18:26:36.705000+00:00
Original source

but okay
rektbyfaith
03-08-2018, 06:26 PM #7

Archived author: Skarn • Posted: 2018-03-08T18:26:36.705000+00:00
Original source

but okay

rektbyfaith
Administrator
0
03-08-2018, 06:26 PM
#8
Archived author: Skarn • Posted: 2018-03-08T18:26:52.707000+00:00
Original source

is texture replacement just an id of the texture in dbc or smth?
rektbyfaith
03-08-2018, 06:26 PM #8

Archived author: Skarn • Posted: 2018-03-08T18:26:52.707000+00:00
Original source

is texture replacement just an id of the texture in dbc or smth?

rektbyfaith
Administrator
0
03-08-2018, 06:27 PM
#9
Archived author: Skarn • Posted: 2018-03-08T18:27:08.013000+00:00
Original source

what does exactly go there as a value?
rektbyfaith
03-08-2018, 06:27 PM #9

Archived author: Skarn • Posted: 2018-03-08T18:27:08.013000+00:00
Original source

what does exactly go there as a value?

rektbyfaith
Administrator
0
03-08-2018, 06:27 PM
#10
Archived author: Skarn • Posted: 2018-03-08T18:27:47.778000+00:00
Original source

A reverse lookup table for 'replaced' textures, mapping replacable ids to texture indices or -1
rektbyfaith
03-08-2018, 06:27 PM #10

Archived author: Skarn • Posted: 2018-03-08T18:27:47.778000+00:00
Original source

A reverse lookup table for 'replaced' textures, mapping replacable ids to texture indices or -1

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