Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] But I think that we have enough well-experienced coders here that can help you.

[DiscordArchive] But I think that we have enough well-experienced coders here that can help you.

[DiscordArchive] But I think that we have enough well-experienced coders here that can help you.

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rektbyfaith
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01-31-2018, 11:42 PM
#11
Archived author: Adspartan • Posted: 2018-01-31T23:42:39.228000+00:00
Original source

ok so gotta explain what I'm doing
rektbyfaith
01-31-2018, 11:42 PM #11

Archived author: Adspartan • Posted: 2018-01-31T23:42:39.228000+00:00
Original source

ok so gotta explain what I'm doing

rektbyfaith
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01-31-2018, 11:43 PM
#12
Archived author: Balkron • Posted: 2018-01-31T23:43:41.249000+00:00
Original source

Yep
rektbyfaith
01-31-2018, 11:43 PM #12

Archived author: Balkron • Posted: 2018-01-31T23:43:41.249000+00:00
Original source

Yep

rektbyfaith
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01-31-2018, 11:44 PM
#13
Archived author: Adspartan • Posted: 2018-01-31T23:44:28.078000+00:00
Original source

Right now I'm finishing m2s rendering (at least the geometry part, I haven't looked at particles yet), once this and the adt rendering is finished it'd be time to test it in depth and fix all the annoying bugs then do an "official" non beta release
rektbyfaith
01-31-2018, 11:44 PM #13

Archived author: Adspartan • Posted: 2018-01-31T23:44:28.078000+00:00
Original source

Right now I'm finishing m2s rendering (at least the geometry part, I haven't looked at particles yet), once this and the adt rendering is finished it'd be time to test it in depth and fix all the annoying bugs then do an "official" non beta release

rektbyfaith
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01-31-2018, 11:46 PM
#14
Archived author: Adspartan • Posted: 2018-01-31T23:46:35.995000+00:00
Original source

after that I don't really have a plan, there's the lighting system that would benefit from a refactor. Portal culling for wmos could be implemented to improve performances.
A big plus would be add dbc writting, it'd allow to do a lot of things (add new maps from noggit, edit light, ground effects, ...)
rektbyfaith
01-31-2018, 11:46 PM #14

Archived author: Adspartan • Posted: 2018-01-31T23:46:35.995000+00:00
Original source

after that I don't really have a plan, there's the lighting system that would benefit from a refactor. Portal culling for wmos could be implemented to improve performances.
A big plus would be add dbc writting, it'd allow to do a lot of things (add new maps from noggit, edit light, ground effects, ...)

rektbyfaith
Administrator
0
01-31-2018, 11:47 PM
#15
Archived author: Adspartan • Posted: 2018-01-31T23:47:36.082000+00:00
Original source

oh, the water tool would be better to with vertex editing (+ a way to pick/see the liquid id somewhere as I removed it when refactoring water, but it's easy to do)
rektbyfaith
01-31-2018, 11:47 PM #15

Archived author: Adspartan • Posted: 2018-01-31T23:47:36.082000+00:00
Original source

oh, the water tool would be better to with vertex editing (+ a way to pick/see the liquid id somewhere as I removed it when refactoring water, but it's easy to do)

rektbyfaith
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01-31-2018, 11:48 PM
#16
Archived author: Balkron • Posted: 2018-01-31T23:48:15.317000+00:00
Original source

Do you have any documented **todo**?
rektbyfaith
01-31-2018, 11:48 PM #16

Archived author: Balkron • Posted: 2018-01-31T23:48:15.317000+00:00
Original source

Do you have any documented **todo**?

rektbyfaith
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01-31-2018, 11:48 PM
#17
Archived author: Kaev • Posted: 2018-01-31T23:48:23.504000+00:00
Original source

An undo/redo system would be pretty cool, people who have no clue about shaders (like me) could work on it
rektbyfaith
01-31-2018, 11:48 PM #17

Archived author: Kaev • Posted: 2018-01-31T23:48:23.504000+00:00
Original source

An undo/redo system would be pretty cool, people who have no clue about shaders (like me) could work on it

rektbyfaith
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01-31-2018, 11:48 PM
#18
Archived author: Adspartan • Posted: 2018-01-31T23:48:23.600000+00:00
Original source

water don't support uv type liquid format (it's just displayed as regular format)
rektbyfaith
01-31-2018, 11:48 PM #18

Archived author: Adspartan • Posted: 2018-01-31T23:48:23.600000+00:00
Original source

water don't support uv type liquid format (it's just displayed as regular format)

rektbyfaith
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01-31-2018, 11:48 PM
#19
Archived author: Balkron • Posted: 2018-01-31T23:48:25.201000+00:00
Original source

or its only in your head?
rektbyfaith
01-31-2018, 11:48 PM #19

Archived author: Balkron • Posted: 2018-01-31T23:48:25.201000+00:00
Original source

or its only in your head?

rektbyfaith
Administrator
0
01-31-2018, 11:48 PM
#20
Archived author: Balkron • Posted: 2018-01-31T23:48:46.169000+00:00
Original source

Yep. Undo\redo is musthave
rektbyfaith
01-31-2018, 11:48 PM #20

Archived author: Balkron • Posted: 2018-01-31T23:48:46.169000+00:00
Original source

Yep. Undo\redo is musthave

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