[DiscordArchive] I'm trying to modify WorldMapFrame.lua from one of the patch files, but even changing it slightly th
[DiscordArchive] I'm trying to modify WorldMapFrame.lua from one of the patch files, but even changing it slightly th
Archived author: j0nesy • Posted: 2025-09-09T01:14:12.345000+00:00
Original source
I'm trying to modify WorldMapFrame.lua from one of the patch files, but even changing it slightly the client tells me it's corrupt. I'm assuming there is some checksum checking happening - does anyone know where those hashes might be? Are they hardcoded in the binary or would it be in a file somewhere in one of the MPQ's?