[DiscordArchive] I've got craftable ammo, but I'm wanting to add in things like Silver Arrows dealing additional dama
[DiscordArchive] I've got craftable ammo, but I'm wanting to add in things like Silver Arrows dealing additional dama
Archived author: Cyclone Jack • Posted: 2025-08-07T18:20:00.615000+00:00
Original source
I've got craftable ammo, but I'm wanting to add in things like Silver Arrows dealing additional damage to Undead, Burning/Poison Arrows adding a small DoT, Blunt Arrows giving a chance to Daze, Arcanite Arrows having a higher crit chance, Razor Arrows with a chance to bleed, etc.
From what I can tell, ammo *only* applies their damage, and any effect on them is not registered by the game. I'm guessing its not even looking at spell effects, or even basic stat effects, on ammo.
I believe this is handled within Player.cpp under void Player::_ApplyAmmoBonuses()
Is this correct? or should I be looking elsewhere for this?