Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] I've got craftable ammo, but I'm wanting to add in things like Silver Arrows dealing additional dama

[DiscordArchive] I've got craftable ammo, but I'm wanting to add in things like Silver Arrows dealing additional dama

[DiscordArchive] I've got craftable ammo, but I'm wanting to add in things like Silver Arrows dealing additional dama

rektbyfaith
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08-07-2025, 06:20 PM
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Archived author: Cyclone Jack • Posted: 2025-08-07T18:20:00.615000+00:00
Original source

I've got craftable ammo, but I'm wanting to add in things like Silver Arrows dealing additional damage to Undead, Burning/Poison Arrows adding a small DoT, Blunt Arrows giving a chance to Daze, Arcanite Arrows having a higher crit chance, Razor Arrows with a chance to bleed, etc.

From what I can tell, ammo *only* applies their damage, and any effect on them is not registered by the game. I'm guessing its not even looking at spell effects, or even basic stat effects, on ammo.

I believe this is handled within Player.cpp under void Player::_ApplyAmmoBonuses()

Is this correct? or should I be looking elsewhere for this?
rektbyfaith
08-07-2025, 06:20 PM #1

Archived author: Cyclone Jack • Posted: 2025-08-07T18:20:00.615000+00:00
Original source

I've got craftable ammo, but I'm wanting to add in things like Silver Arrows dealing additional damage to Undead, Burning/Poison Arrows adding a small DoT, Blunt Arrows giving a chance to Daze, Arcanite Arrows having a higher crit chance, Razor Arrows with a chance to bleed, etc.

From what I can tell, ammo *only* applies their damage, and any effect on them is not registered by the game. I'm guessing its not even looking at spell effects, or even basic stat effects, on ammo.

I believe this is handled within Player.cpp under void Player::_ApplyAmmoBonuses()

Is this correct? or should I be looking elsewhere for this?

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