Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Back with another Vehicle question:

[DiscordArchive] Back with another Vehicle question:

[DiscordArchive] Back with another Vehicle question:

rektbyfaith
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06-01-2025, 10:09 PM
#1
Archived author: Ponshu • Posted: 2025-06-01T22:09:07.532000+00:00
Original source

Back with another Vehicle question:

Trying to add a new attachment point to a model. As far as I can tell I did so right judging by the first video where I can see the attachment bobbing along with the animation.

However we go into game and when I turn or walk, the player does not bob/move with the rest of the model. I've tried setting the attachment ID in Vehicleseat to 39 (seat 1), 34 (Chest, the bone the attachment is connected to) and even a few others out of desperation. Any idea why its not registering the fact that the model has a seat attached to it?
DragonSeatAttachment.mp4

DragonSeatAttachmentInGame.mp4

[Image: image.png?ex=690c73c3&is=690b2243&hm=80f...24cd3c984&]
rektbyfaith
06-01-2025, 10:09 PM #1

Archived author: Ponshu • Posted: 2025-06-01T22:09:07.532000+00:00
Original source

Back with another Vehicle question:

Trying to add a new attachment point to a model. As far as I can tell I did so right judging by the first video where I can see the attachment bobbing along with the animation.

However we go into game and when I turn or walk, the player does not bob/move with the rest of the model. I've tried setting the attachment ID in Vehicleseat to 39 (seat 1), 34 (Chest, the bone the attachment is connected to) and even a few others out of desperation. Any idea why its not registering the fact that the model has a seat attached to it?
DragonSeatAttachment.mp4

DragonSeatAttachmentInGame.mp4

[Image: image.png?ex=690c73c3&is=690b2243&hm=80f...24cd3c984&]

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