[DiscordArchive] why was this error?
[DiscordArchive] why was this error?
![[Image: image.png?ex=690c1db4&is=690acc34&hm=2f7...b00db7fc3&]](https://cdn.discordapp.com/attachments/415944535718494208/1285269451373150388/image.png?ex=690c1db4&is=690acc34&hm=2f7d8359e7b0da660b1c04adaba06832da79f5f4250c3825c36975fb00db7fc3&)
Archived author: Thalin • Posted: 2024-09-16T16:01:56.454000+00:00
Original source
why was this error?
![[Image: image.png?ex=690c1db4&is=690acc34&hm=2f7...b00db7fc3&]](https://cdn.discordapp.com/attachments/415944535718494208/1285269451373150388/image.png?ex=690c1db4&is=690acc34&hm=2f7d8359e7b0da660b1c04adaba06832da79f5f4250c3825c36975fb00db7fc3&)
Archived author: Thalin • Posted: 2024-09-16T16:02:03.013000+00:00
Original source
it needs to be palettized or something, right?
Archived author: Tok124 (CSS Nerd) • Posted: 2024-09-16T16:07:48.651000+00:00
Original source
Yeah, as Thulz said, you can just make it return 1.0f
```cpp
float Unit::CalculateSpellpowerCoefficientLevelPenalty(SpellInfo const* spellInfo) const
{
return 1.0f;
}
```
That should fix the problem i believe
Archived author: Cronus • Posted: 2024-09-16T16:10:16.618000+00:00
Original source
Anyone have any experience with making custom creatures from character models? That doesn't use the creaturedisplayinfoextra dbc? I'm looking to make a creature that has a 3d armor set...tried taking a guard npc from creatures folder and doing it didn't go as I expected.
Archived author: Thiesant • Posted: 2024-09-16T16:17:29.219000+00:00
Original source
if I recall, palettized with no alpha channel for character skin
Archived author: Thalin • Posted: 2024-09-16T16:17:42.390000+00:00
Original source
yay
Archived author: Fake´z • Posted: 2024-09-16T16:35:10.192000+00:00
Original source
Oka thanks for the info