[DiscordArchive] hello , can any1 explain me how HP on creature works? , i mean how do i set it higher or lower ? ,
[DiscordArchive] hello , can any1 explain me how HP on creature works? , i mean how do i set it higher or lower ? ,
Archived author: Fake´z • Posted: 2024-09-11T21:11:46.802000+00:00
Original source
hello , can any1 explain me how HP on creature works? , i mean how do i set it higher or lower ? , like i have a wolf with 315 HP and the creature DB "curhealth" is 3619 but in creature_template the healthmodifer is 1.05 . so how do i find out if i want it to have like 1500 HP ?
Archived author: Titi • Posted: 2024-09-11T21:12:58.771000+00:00
Original source
currhealth in creature db is just the current health they have when spawning, trinitycore has a terrible system for it it's supposed to be a % of max health, other emulators have updated it.
creature_template is what controls max health, you modify the hp_mod. You can't know the exact health value of a modifier without using some external tooling
Archived author: Titi • Posted: 2024-09-11T21:15:04.141000+00:00
Original source
it muliplies the base hp value of creature class/lvl in creature_stats table or something
Archived author: Fake´z • Posted: 2024-09-11T21:15:33.111000+00:00
Original source
oka thanks for info , i will see if i can find out in that
Archived author: Fake´z • Posted: 2024-09-11T21:15:44.210000+00:00
Original source
oka thanks alot for your help
Archived author: Titi • Posted: 2024-09-11T21:16:34.993000+00:00
Original source
when you edit a creature's hp on TC you have to edit the curr_health of all spawns, it's such a terrible system it's insane nobody fixed that yet.
Archived author: Fake´z • Posted: 2024-09-11T21:17:45.051000+00:00
Original source
oka , so if i set curr_health to 1 and in template i modifer hp to 15000 , will the new creature spawn with 15000 in health ?
Archived author: Titi • Posted: 2024-09-11T21:17:57.307000+00:00
Original source
no, it will have 1 health when spawning
Archived author: Fake´z • Posted: 2024-09-11T21:18:44.831000+00:00
Original source
oka , what about the other way around? , else i need to test out diff stats to find what i want
![[Image: image.png?ex=690c6a5b&is=690b18db&hm=b2a...e90467dcd&]](https://cdn.discordapp.com/attachments/415944535718494208/1283539818109861968/image.png?ex=690c6a5b&is=690b18db&hm=b2a52034779d506ca0c27a0d5362d56cb37ed9cb14d79cdb0205913e90467dcd&)
Archived author: Titi • Posted: 2024-09-11T21:28:59.682000+00:00
Original source
if you want to set precise values you need to use tools, for example wowdbeditor displays the exact health value of the modifier
![[Image: image.png?ex=690c6a5b&is=690b18db&hm=b2a...e90467dcd&]](https://cdn.discordapp.com/attachments/415944535718494208/1283539818109861968/image.png?ex=690c6a5b&is=690b18db&hm=b2a52034779d506ca0c27a0d5362d56cb37ed9cb14d79cdb0205913e90467dcd&)