[DiscordArchive] Hello all. I am currently running into an issue with my mmaps where some of the red squares within t
[DiscordArchive] Hello all. I am currently running into an issue with my mmaps where some of the red squares within t
![[Image: image.png?ex=690c30e1&is=690adf61&hm=72c...5fa6d08de&]](https://cdn.discordapp.com/attachments/415944535718494208/1272244077022417086/image.png?ex=690c30e1&is=690adf61&hm=72cb31fbf3dc31afbc27742c9be02398f1ff1ad36e6876df38c29ee5fa6d08de&)
Archived author: Keynets • Posted: 2024-08-11T17:23:45.247000+00:00
Original source
Hello all. I am currently running into an issue with my mmaps where some of the red squares within the adt are "losing" its terrain when running mmaps. After debugging and attempting to pinpoint what could be it, I came to the conclusion it's the water, I am using ocean water( the one that causes fatigue). Has any1 encountered/experienced something like this and has any information that could help me get the terrain "back" for mmaps to be successful for it?
![[Image: image.png?ex=690c30e1&is=690adf61&hm=72c...5fa6d08de&]](https://cdn.discordapp.com/attachments/415944535718494208/1272244077022417086/image.png?ex=690c30e1&is=690adf61&hm=72cb31fbf3dc31afbc27742c9be02398f1ff1ad36e6876df38c29ee5fa6d08de&)
Archived author: Supora • Posted: 2024-08-11T17:28:23.420000+00:00
Original source
I won't think it'll help but try cropping the water, yours seems to be way more spreaded than needed