[DiscordArchive] Made some custom classes and did all the stat stuff and default chances for dodge, crit ect. I notic
[DiscordArchive] Made some custom classes and did all the stat stuff and default chances for dodge, crit ect. I notic
Archived author: Jyria • Posted: 2024-07-30T09:37:23.407000+00:00
Original source
Made some custom classes and did all the stat stuff and default chances for dodge, crit ect. I noticed I did set the base crit to 5% (0.05) for both Melee and Magic. Magic is indeed 5% base crit on the classes meanwhile melee crit is 4.80%. Trying to look into the core where it somehow removes 0.2% but I can't seem to find it anywhere. Anyone got any pointers?