Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] anyone knows how do I utilize SMSG_ADDON_INFO to enable and hide an addon from player?

[DiscordArchive] anyone knows how do I utilize SMSG_ADDON_INFO to enable and hide an addon from player?

[DiscordArchive] anyone knows how do I utilize SMSG_ADDON_INFO to enable and hide an addon from player?

rektbyfaith
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0
07-19-2024, 07:58 PM
#1
Archived author: Radeghost • Posted: 2024-07-19T19:58:26.570000+00:00
Original source

anyone knows how do I utilize SMSG_ADDON_INFO to enable and hide an addon from player?
rektbyfaith
07-19-2024, 07:58 PM #1

Archived author: Radeghost • Posted: 2024-07-19T19:58:26.570000+00:00
Original source

anyone knows how do I utilize SMSG_ADDON_INFO to enable and hide an addon from player?

rektbyfaith
Administrator
0
07-19-2024, 07:59 PM
#2
Archived author: Radeghost • Posted: 2024-07-19T19:59:43.160000+00:00
Original source

i've made a hacky function to keep my addon enabled (in characterselect.xml there's a script appended OnUpdate so it always pushes it, so you can never disable it), but I want to hide it like blizz addons
rektbyfaith
07-19-2024, 07:59 PM #2

Archived author: Radeghost • Posted: 2024-07-19T19:59:43.160000+00:00
Original source

i've made a hacky function to keep my addon enabled (in characterselect.xml there's a script appended OnUpdate so it always pushes it, so you can never disable it), but I want to hide it like blizz addons

rektbyfaith
Administrator
0
07-19-2024, 08:00 PM
#3
Archived author: Radeghost • Posted: 2024-07-19T20:00:54.164000+00:00
Original source

robinsch said that it offers support for enabling addons, sig validation, but i'm not sure how to approach it
rektbyfaith
07-19-2024, 08:00 PM #3

Archived author: Radeghost • Posted: 2024-07-19T20:00:54.164000+00:00
Original source

robinsch said that it offers support for enabling addons, sig validation, but i'm not sure how to approach it

rektbyfaith
Administrator
0
07-19-2024, 08:07 PM
#4
Archived author: Kaev • Posted: 2024-07-19T20:07:46.913000+00:00
Original source

First field of the packet is the addon type iirc
rektbyfaith
07-19-2024, 08:07 PM #4

Archived author: Kaev • Posted: 2024-07-19T20:07:46.913000+00:00
Original source

First field of the packet is the addon type iirc

rektbyfaith
Administrator
0
07-19-2024, 08:07 PM
#5
Archived author: Kaev • Posted: 2024-07-19T20:07:59.813000+00:00
Original source

type 0: banned
1: enabled
2: hidden
rektbyfaith
07-19-2024, 08:07 PM #5

Archived author: Kaev • Posted: 2024-07-19T20:07:59.813000+00:00
Original source

type 0: banned
1: enabled
2: hidden

rektbyfaith
Administrator
0
07-19-2024, 08:09 PM
#6
Archived author: Radeghost • Posted: 2024-07-19T20:09:53.625000+00:00
Original source

yep this much I know. its about how should it look like if I wanted to enable & hide "test" addon for a player that has this addon in mpq
[Image: image.png?ex=690c57d1&is=690b0651&hm=f70...73b1f952d&]
rektbyfaith
07-19-2024, 08:09 PM #6

Archived author: Radeghost • Posted: 2024-07-19T20:09:53.625000+00:00
Original source

yep this much I know. its about how should it look like if I wanted to enable & hide "test" addon for a player that has this addon in mpq
[Image: image.png?ex=690c57d1&is=690b0651&hm=f70...73b1f952d&]

rektbyfaith
Administrator
0
07-19-2024, 08:44 PM
#7
Archived author: Rodrigo Vernaschi • Posted: 2024-07-19T20:44:29.538000+00:00
Original source

That's exactly what I was looking for! Thank you!
rektbyfaith
07-19-2024, 08:44 PM #7

Archived author: Rodrigo Vernaschi • Posted: 2024-07-19T20:44:29.538000+00:00
Original source

That's exactly what I was looking for! Thank you!

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