[Archive] [Release] Automatic stop-casting in Windows 1.12.1.5875 client
[Archive] [Release] Automatic stop-casting in Windows 1.12.1.5875 client
Quote: Hello.
I am releasing a tool which I used while playing on 1.12.1 realms. It gives the user a way to cast single-target spells while bypassing client-side restrictions. This was an easy way to bypass one restriction in particular, which was the check for a spell currently being cast. This is a slightly unusual way to achieve automatic 'stop-casting' which removes the delay between the end of one spell cast and the beginning of the next caused by latency.
Both the source code and the release binary is available here: https://github.com/namreeb/nampower
Instructions for use are included in the README.txt file.
While I am currently unaware of any private server which will ban you for running this, this program does not include anticheat protection. Therefore, if the server you use this on decides to spend the time to analyze it, they will quickly be able to teach Warden to detect it.
USE AT YOUR OWN RISK
Thank you to Cypher for his hadesmem library.
Archived author: namreeb • Posted: 2025-11-04T13:44:56.475528
Original source
Quote: Hello.
I am releasing a tool which I used while playing on 1.12.1 realms. It gives the user a way to cast single-target spells while bypassing client-side restrictions. This was an easy way to bypass one restriction in particular, which was the check for a spell currently being cast. This is a slightly unusual way to achieve automatic 'stop-casting' which removes the delay between the end of one spell cast and the beginning of the next caused by latency.
Both the source code and the release binary is available here: https://github.com/namreeb/nampower
Instructions for use are included in the README.txt file.
While I am currently unaware of any private server which will ban you for running this, this program does not include anticheat protection. Therefore, if the server you use this on decides to spend the time to analyze it, they will quickly be able to teach Warden to detect it.
USE AT YOUR OWN RISK
Thank you to Cypher for his hadesmem library.
Archived author: namreeb • Posted: 2025-11-04T13:44:56.475528
Original source
Quote: Im not sure whether or not my PM sent to you because it didn't give me any feedback afterwords. But I'm currently having issues with the compilation of the program. It can't find the Hadesmem or Boost Include files even though I tried linking them.
Code:
C1083: Cannot open include file: 'hadesmem/process_list.hpp': No such file or directory
C1083: Cannot open include file: 'boost/filesystem.hpp': No such file or directory
Any help would be appreciated. Thanks.
Just some info
Windows 7 64 bit
Visual Studio 2013 Ultimate (i already downgraded from the 2015 so that it would compile. Just need to fix the include issues)
Archived author: jadethread • Posted: 2025-11-04T13:44:56.475528
Original source
Quote: Im not sure whether or not my PM sent to you because it didn't give me any feedback afterwords. But I'm currently having issues with the compilation of the program. It can't find the Hadesmem or Boost Include files even though I tried linking them.
Code:
C1083: Cannot open include file: 'hadesmem/process_list.hpp': No such file or directory
C1083: Cannot open include file: 'boost/filesystem.hpp': No such file or directory
Any help would be appreciated. Thanks.
Just some info
Windows 7 64 bit
Visual Studio 2013 Ultimate (i already downgraded from the 2015 so that it would compile. Just need to fix the include issues)
Quote: It supports Visual Studio 2015. You will need to have boost (Boost C++ Libraries) and hadesmem (https://github.com/RaptorFactor/hadesmem) installed in order to compile this. If you just want to run it, there is a compiled binary on the github page, under releases.
Archived author: namreeb • Posted: 2025-11-04T13:44:56.475528
Original source
Quote: It supports Visual Studio 2015. You will need to have boost (Boost C++ Libraries) and hadesmem (https://github.com/RaptorFactor/hadesmem) installed in order to compile this. If you just want to run it, there is a compiled binary on the github page, under releases.
Quote: My mistake, namreeb. I had actually meant that i do not have 2015 and that i have 2013. I had to change the project to compile with the 2013 version (there was an error with that also thats why i had to do that) but i think i realized what is wrong. thank you for your help
Archived author: jadethread • Posted: 2025-11-04T13:44:56.475528
Original source
Quote: My mistake, namreeb. I had actually meant that i do not have 2015 and that i have 2013. I had to change the project to compile with the 2013 version (there was an error with that also thats why i had to do that) but i think i realized what is wrong. thank you for your help
Quote: I am attempting to use your stop casting tool. I downloaded the folder from the githup and placed it inside my client folder. I set up the macro with the spell Id. I get an error while trying to use it repeating the script and saying nil value inside. Is there something I am missing here?
Archived author: Mothridius • Posted: 2025-11-04T13:44:56.475528
Original source
Quote: I am attempting to use your stop casting tool. I downloaded the folder from the githup and placed it inside my client folder. I set up the macro with the spell Id. I get an error while trying to use it repeating the script and saying nil value inside. Is there something I am missing here?
Quote: How are you starting WoW? To load the tool you run the tool's loader, loader.exe. It will launch WoW.
Archived author: namreeb • Posted: 2025-11-04T13:44:56.475528
Original source
Quote: How are you starting WoW? To load the tool you run the tool's loader, loader.exe. It will launch WoW.
Quote: I have just ran the wow.exe. If I open the loader file there isn't an executable file in there.
Archived author: Mothridius • Posted: 2025-11-04T13:44:56.475528
Original source
Quote: I have just ran the wow.exe. If I open the loader file there isn't an executable file in there.
Quote: What do you mean 'in there'? There should be four files in the archive. The readme, the license, loader.exe and nampower.dll. Put the .exe and .dll into your WoW 1.12.1.5875 folder. Double click loader.exe. It will start WoW.
Archived author: namreeb • Posted: 2025-11-04T13:44:56.475528
Original source
Quote: What do you mean 'in there'? There should be four files in the archive. The readme, the license, loader.exe and nampower.dll. Put the .exe and .dll into your WoW 1.12.1.5875 folder. Double click loader.exe. It will start WoW.
Quote: From the zip I got folders titled loader and nampower
2 files named .gitignore and nampower.sln.
2 text docs named license and readme.
inside the loader folder are 5 files named loader.rc loader.vcsproj loader.vcxproj.filers main.cpp and resource.h
inside the nampower folder are 9 other files.
Archived author: Mothridius • Posted: 2025-11-04T13:44:56.475528
Original source
Quote: From the zip I got folders titled loader and nampower
2 files named .gitignore and nampower.sln.
2 text docs named license and readme.
inside the loader folder are 5 files named loader.rc loader.vcsproj loader.vcxproj.filers main.cpp and resource.h
inside the nampower folder are 9 other files.