[Archive] [1.12.1, 2.4.3, 3.3.5] Protected characters/guild name and more
[Archive] [1.12.1, 2.4.3, 3.3.5] Protected characters/guild name and more
Quote: Hi, here is an another way to get "any" character name you want that is not taken.
First of all this is working on 1.12.1, 2.4.3, 3.3.5 and 4.3.4 using GitHub - tripleslash/wowscout: Real time packet analysis and modification tool for World of Warcraft 1.12.1, 2.4.3, 3.3.5 and 4.3.4.
Its an alternative to WPE Pro, and it is not detected [on most servers]. It is closed source, I assume it works by pushing packet bytes into WoW network buffer.
There is an teleport hack included in a project, if you dig in examples you can find it.
Protected Character Name
1. Open up a Wow
2. Open up WoWScout, by clicking on loader.exe
2. Go to character creation screen
3. Put any arbitrary name for now, select race, class, whatever, don't click create yet
4. Switch to WoWScout and type in "log outgoing" <- without quotes
5. Back to WoW, click Accept, and create your character
6. Back to WoWScout, type "log outgoing" again to stop the logging
You should see this
eKwSuDK.png
7. Then in WoWScout type the following (you can just follow whatever your WoWScout logged, just follow the pattern)
Code:
makepkt 0x36
putstring WhatverName
put8 10
put8 4
put8 0
.....
put8 0
send
And viola, you just got a cool name.
Protected Guild Name
1. Same as before, attach WoWScout to to WoW.
2. Get a Guild charter, any name doesn't matter
3. Type "blacklist all", then "whitelist 0x2C1", then "log outgoing" in wowsocut,
4. Ingame, Right click on your Guild charter and click rename, type anything inside
5. Back to WoWScout, type "log outgoing" to stop logging.
You should see this Packet
0SdZJyR.jpg
6. Type
Code:
makepkt 0x2C1
put64 4611686018513208349 <- Your [1] from pic
putstring TestName
send
7. Profit?
Some tips:
If you get forced character rename,
go into WoWScout,
type block 0x2C7
This will block your rename from submiting. Inspect the packet you just logged, and create the one more suitable for yourself.
Unblock the packet, and send it. You should be able to bypass character rename.
Enjoy.
Archived author: Sarick • Posted: 2025-11-04T13:44:55.420902
Original source
Quote: Hi, here is an another way to get "any" character name you want that is not taken.
First of all this is working on 1.12.1, 2.4.3, 3.3.5 and 4.3.4 using GitHub - tripleslash/wowscout: Real time packet analysis and modification tool for World of Warcraft 1.12.1, 2.4.3, 3.3.5 and 4.3.4.
Its an alternative to WPE Pro, and it is not detected [on most servers]. It is closed source, I assume it works by pushing packet bytes into WoW network buffer.
There is an teleport hack included in a project, if you dig in examples you can find it.
Protected Character Name
1. Open up a Wow
2. Open up WoWScout, by clicking on loader.exe
2. Go to character creation screen
3. Put any arbitrary name for now, select race, class, whatever, don't click create yet
4. Switch to WoWScout and type in "log outgoing" <- without quotes
5. Back to WoW, click Accept, and create your character
6. Back to WoWScout, type "log outgoing" again to stop the logging
You should see this
eKwSuDK.png
7. Then in WoWScout type the following (you can just follow whatever your WoWScout logged, just follow the pattern)
Code:
makepkt 0x36
putstring WhatverName
put8 10
put8 4
put8 0
.....
put8 0
send
And viola, you just got a cool name.
Protected Guild Name
1. Same as before, attach WoWScout to to WoW.
2. Get a Guild charter, any name doesn't matter
3. Type "blacklist all", then "whitelist 0x2C1", then "log outgoing" in wowsocut,
4. Ingame, Right click on your Guild charter and click rename, type anything inside
5. Back to WoWScout, type "log outgoing" to stop logging.
You should see this Packet
0SdZJyR.jpg
6. Type
Code:
makepkt 0x2C1
put64 4611686018513208349 <- Your [1] from pic
putstring TestName
send
7. Profit?
Some tips:
If you get forced character rename,
go into WoWScout,
type block 0x2C7
This will block your rename from submiting. Inspect the packet you just logged, and create the one more suitable for yourself.
Unblock the packet, and send it. You should be able to bypass character rename.
Enjoy.
Quote: This just seems like an overcomplicated manual way of doing what I accomplished with a patch?
https://www.ownedcore.com/forums/wor...h-3-3-5-a.html (Restricted Names Patch 3.3.5)
Archived author: jimmys96 • Posted: 2025-11-04T13:44:55.420902
Original source
Quote: This just seems like an overcomplicated manual way of doing what I accomplished with a patch?
https://www.ownedcore.com/forums/wor...h-3-3-5-a.html (Restricted Names Patch 3.3.5)
Archived author: Sarick • Posted: 2025-11-04T13:44:55.420902
Original source
Quote: That is a client modification. This is packet editing.
Archived author: Sarick • Posted: 2025-11-04T13:44:55.420902
Original source
Quote: That is a client modification. This is packet editing.
Quote: nice. I've only used this for about 4 hours but after using it I'm not sure I'll ever go for WPE again haha..
this is a very very well tool. thx for the post or I probably would never have found it!
Archived author: Seylah • Posted: 2025-11-04T13:44:55.420902
Original source
Quote: nice. I've only used this for about 4 hours but after using it I'm not sure I'll ever go for WPE again haha..
this is a very very well tool. thx for the post or I probably would never have found it!
Quote: great stuff keep up the good work
Archived author: johnatoc • Posted: 2025-11-04T13:44:55.420902
Original source
Quote: great stuff keep up the good work