Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] function inside chathandler?

[DiscordArchive] function inside chathandler?

[DiscordArchive] function inside chathandler?

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rektbyfaith
Administrator
0
06-08-2024, 05:36 AM
#11
Archived author: sn8si • Posted: 2024-06-08T05:36:20.998000+00:00
Original source

haven't used it
rektbyfaith
06-08-2024, 05:36 AM #11

Archived author: sn8si • Posted: 2024-06-08T05:36:20.998000+00:00
Original source

haven't used it

rektbyfaith
Administrator
0
06-08-2024, 05:36 AM
#12
Archived author: sn8si • Posted: 2024-06-08T05:36:47.813000+00:00
Original source

opening a bank, teleporting, etc
rektbyfaith
06-08-2024, 05:36 AM #12

Archived author: sn8si • Posted: 2024-06-08T05:36:47.813000+00:00
Original source

opening a bank, teleporting, etc

rektbyfaith
Administrator
0
06-08-2024, 05:36 AM
#13
Archived author: nixxi • Posted: 2024-06-08T05:36:53.661000+00:00
Original source

cant see the player and also never used a chathandler should i point a player to it?
rektbyfaith
06-08-2024, 05:36 AM #13

Archived author: nixxi • Posted: 2024-06-08T05:36:53.661000+00:00
Original source

cant see the player and also never used a chathandler should i point a player to it?

rektbyfaith
Administrator
0
06-08-2024, 05:37 AM
#14
Archived author: sn8si • Posted: 2024-06-08T05:37:28.112000+00:00
Original source

std:Confusedtring command = ".OpenBank";
ChatHandler(player->GetSession()).HandleCommand(command.c_str());
rektbyfaith
06-08-2024, 05:37 AM #14

Archived author: sn8si • Posted: 2024-06-08T05:37:28.112000+00:00
Original source

std:Confusedtring command = ".OpenBank";
ChatHandler(player->GetSession()).HandleCommand(command.c_str());

rektbyfaith
Administrator
0
06-08-2024, 05:37 AM
#15
Archived author: sn8si • Posted: 2024-06-08T05:37:28.511000+00:00
Original source

try
rektbyfaith
06-08-2024, 05:37 AM #15

Archived author: sn8si • Posted: 2024-06-08T05:37:28.511000+00:00
Original source

try

rektbyfaith
Administrator
0
06-08-2024, 05:37 AM
#16
Archived author: nixxi • Posted: 2024-06-08T05:37:32.678000+00:00
Original source

also its a bool so its just to check right?
rektbyfaith
06-08-2024, 05:37 AM #16

Archived author: nixxi • Posted: 2024-06-08T05:37:32.678000+00:00
Original source

also its a bool so its just to check right?

rektbyfaith
Administrator
0
06-08-2024, 05:37 AM
#17
Archived author: nixxi • Posted: 2024-06-08T05:37:35.898000+00:00
Original source

bool ChatHandler:TonguearseCommands ( std:Confusedtring_view text )
rektbyfaith
06-08-2024, 05:37 AM #17

Archived author: nixxi • Posted: 2024-06-08T05:37:35.898000+00:00
Original source

bool ChatHandler:TonguearseCommands ( std:Confusedtring_view text )

rektbyfaith
Administrator
0
06-08-2024, 05:38 AM
#18
Archived author: nixxi • Posted: 2024-06-08T05:38:17.120000+00:00
Original source

saw a static bool misc_commandscript::HandleCommandsCommand ( ChatHandler * handler )
rektbyfaith
06-08-2024, 05:38 AM #18

Archived author: nixxi • Posted: 2024-06-08T05:38:17.120000+00:00
Original source

saw a static bool misc_commandscript::HandleCommandsCommand ( ChatHandler * handler )

rektbyfaith
Administrator
0
06-08-2024, 05:39 AM
#19
Archived author: sn8si • Posted: 2024-06-08T05:39:16.719000+00:00
Original source

Assuming 'player' is a pointer
rektbyfaith
06-08-2024, 05:39 AM #19

Archived author: sn8si • Posted: 2024-06-08T05:39:16.719000+00:00
Original source

Assuming 'player' is a pointer

rektbyfaith
Administrator
0
06-08-2024, 05:39 AM
#20
Archived author: nixxi • Posted: 2024-06-08T05:39:52.595000+00:00
Original source

will try the first one
rektbyfaith
06-08-2024, 05:39 AM #20

Archived author: nixxi • Posted: 2024-06-08T05:39:52.595000+00:00
Original source

will try the first one

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