[DiscordArchive] I made some custom changes to my Core code, I was able to compile it correctly, but when I launch my
[DiscordArchive] I made some custom changes to my Core code, I was able to compile it correctly, but when I launch my
![[Image: Screenshot_4.png?ex=690c2715&is=690ad595...25685d0d2&]](https://cdn.discordapp.com/attachments/415944535718494208/1241068200935034970/Screenshot_4.png?ex=690c2715&is=690ad595&hm=45120a05646295416d0d130ae8680c5313efb4e038757e0d2fc972725685d0d2&)
Archived author: Redgouf • Posted: 2024-05-17T16:41:57.110000+00:00
Original source
I made some custom changes to my Core code, I was able to compile it correctly, but when I launch my localserver, I get this when I log into my account. I even made a 2nd account and made a new character and got the same error. Is there anywhere to check for errors besides the worldserver console?
![[Image: Screenshot_4.png?ex=690c2715&is=690ad595...25685d0d2&]](https://cdn.discordapp.com/attachments/415944535718494208/1241068200935034970/Screenshot_4.png?ex=690c2715&is=690ad595&hm=45120a05646295416d0d130ae8680c5313efb4e038757e0d2fc972725685d0d2&)
Archived author: stoneharry • Posted: 2024-05-17T17:26:43.981000+00:00
Original source
Database errors are sometimes written to a different file. Could also stick in a breakpoint for the character list build method
Archived author: Kaev • Posted: 2024-05-17T17:29:02.486000+00:00
Original source
Check worldserver log file
Or even better run in debug mode, attach a debugger and check where it crashes
![[Image: image.png?ex=690c3652&is=690ae4d2&hm=c6c...0d6880787&]](https://cdn.discordapp.com/attachments/415944535718494208/1241084563325849640/image.png?ex=690c3652&is=690ae4d2&hm=c6cc6e6f4d4be170aebb1746e107c262f0600f745c92a381b49e7550d6880787&)
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-17T17:46:58.196000+00:00
Original source
dam almost made it, hit 98% compiled and got hit with this
![[Image: image.png?ex=690c3652&is=690ae4d2&hm=c6c...0d6880787&]](https://cdn.discordapp.com/attachments/415944535718494208/1241084563325849640/image.png?ex=690c3652&is=690ae4d2&hm=c6cc6e6f4d4be170aebb1746e107c262f0600f745c92a381b49e7550d6880787&)
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-17T17:47:02.295000+00:00
Original source
i probably jsut copied osmething wrong
Archived author: Aleist3r • Posted: 2024-05-17T18:10:41.366000+00:00
Original source
<@170384277891055616> did you change `TOTAL_AURAS` enum in SpellAuraDefines.h
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-17T18:11:46.526000+00:00
Original source
nope lol
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-17T18:11:52.868000+00:00
Original source
found that and its recompiling again
Archived author: Redgouf • Posted: 2024-05-17T18:14:25.585000+00:00
Original source
I've not done this before, is it a single step or is there a quick guide for it?