Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Lol ya. Do you know off hand where max stacks are stored?

[DiscordArchive] Lol ya. Do you know off hand where max stacks are stored?

[DiscordArchive] Lol ya. Do you know off hand where max stacks are stored?

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rektbyfaith
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05-16-2024, 07:35 PM
#1
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-16T19:35:03.141000+00:00
Original source

Lol ya. Do you know off hand where max stacks are stored?
rektbyfaith
05-16-2024, 07:35 PM #1

Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-16T19:35:03.141000+00:00
Original source

Lol ya. Do you know off hand where max stacks are stored?

rektbyfaith
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05-16-2024, 07:35 PM
#2
Archived author: stoneharry • Posted: 2024-05-16T19:35:12.615000+00:00
Original source

base tab
rektbyfaith
05-16-2024, 07:35 PM #2

Archived author: stoneharry • Posted: 2024-05-16T19:35:12.615000+00:00
Original source

base tab

rektbyfaith
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05-16-2024, 07:35 PM
#3
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-16T19:35:17.249000+00:00
Original source

Pog
rektbyfaith
05-16-2024, 07:35 PM #3

Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-16T19:35:17.249000+00:00
Original source

Pog

rektbyfaith
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05-16-2024, 07:35 PM
#4
Archived author: stoneharry • Posted: 2024-05-16T19:35:29.393000+00:00
Original source

analysing the data vs another similar WMO
rektbyfaith
05-16-2024, 07:35 PM #4

Archived author: stoneharry • Posted: 2024-05-16T19:35:29.393000+00:00
Original source

analysing the data vs another similar WMO

rektbyfaith
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05-16-2024, 07:37 PM
#5
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-16T19:37:42.789000+00:00
Original source

So to implement the base values locks had (will have?) I'm gonna have to script it arent I. I dont see an obvious way to do different stack amounts depending on the skill
rektbyfaith
05-16-2024, 07:37 PM #5

Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-16T19:37:42.789000+00:00
Original source

So to implement the base values locks had (will have?) I'm gonna have to script it arent I. I dont see an obvious way to do different stack amounts depending on the skill

rektbyfaith
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05-16-2024, 07:38 PM
#6
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-16T19:38:36.713000+00:00
Original source

A road to cross later. Ill just do a basic +20 for now. And figure out how to have demonbolt use 100 stacks to cast itself
rektbyfaith
05-16-2024, 07:38 PM #6

Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-16T19:38:36.713000+00:00
Original source

A road to cross later. Ill just do a basic +20 for now. And figure out how to have demonbolt use 100 stacks to cast itself

rektbyfaith
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05-16-2024, 07:39 PM
#7
Archived author: stoneharry • Posted: 2024-05-16T19:39:50.205000+00:00
Original source

I tend to get lazy and script things where it might be possible to do with just data.

Spell scripts are _very_ simple, mostly a copy + paste job.
rektbyfaith
05-16-2024, 07:39 PM #7

Archived author: stoneharry • Posted: 2024-05-16T19:39:50.205000+00:00
Original source

I tend to get lazy and script things where it might be possible to do with just data.

Spell scripts are _very_ simple, mostly a copy + paste job.

rektbyfaith
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05-16-2024, 07:42 PM
#8
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-16T19:42:02.158000+00:00
Original source

Oh are they? Ive been trying to avoid them. Dont onow c++ and my vm is painfull slow to recompike sometimes
rektbyfaith
05-16-2024, 07:42 PM #8

Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-16T19:42:02.158000+00:00
Original source

Oh are they? Ive been trying to avoid them. Dont onow c++ and my vm is painfull slow to recompike sometimes

rektbyfaith
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05-16-2024, 07:43 PM
#9
Archived author: stoneharry • Posted: 2024-05-16T19:43:03.520000+00:00
Original source

Yes, I wouldn't say you need to know C++. Just look at existing scripts then copy and paste. Since you're only changing cpp files, compilation should be quick
rektbyfaith
05-16-2024, 07:43 PM #9

Archived author: stoneharry • Posted: 2024-05-16T19:43:03.520000+00:00
Original source

Yes, I wouldn't say you need to know C++. Just look at existing scripts then copy and paste. Since you're only changing cpp files, compilation should be quick

rektbyfaith
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05-16-2024, 07:44 PM
#10
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-16T19:44:45.887000+00:00
Original source

Is there any spells in wotc that function like that? I dont really play anything besides lock lol
rektbyfaith
05-16-2024, 07:44 PM #10

Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-16T19:44:45.887000+00:00
Original source

Is there any spells in wotc that function like that? I dont really play anything besides lock lol

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