Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] isnt in something in itemdisplayinfo dbc ?

[DiscordArchive] isnt in something in itemdisplayinfo dbc ?

[DiscordArchive] isnt in something in itemdisplayinfo dbc ?

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rektbyfaith
Administrator
0
05-11-2024, 06:54 PM
#1
Archived author: ᴋɪʟʟꜱᴇᴛ • Posted: 2024-05-11T18:54:35.344000+00:00
Original source

isnt in something in itemdisplayinfo dbc ?
rektbyfaith
05-11-2024, 06:54 PM #1

Archived author: ᴋɪʟʟꜱᴇᴛ • Posted: 2024-05-11T18:54:35.344000+00:00
Original source

isnt in something in itemdisplayinfo dbc ?

rektbyfaith
Administrator
0
05-11-2024, 06:55 PM
#2
Archived author: ᴋɪʟʟꜱᴇᴛ • Posted: 2024-05-11T18:55:34.504000+00:00
Original source

the texture of the blades its separated from the cape
rektbyfaith
05-11-2024, 06:55 PM #2

Archived author: ᴋɪʟʟꜱᴇᴛ • Posted: 2024-05-11T18:55:34.504000+00:00
Original source

the texture of the blades its separated from the cape

rektbyfaith
Administrator
0
05-11-2024, 06:57 PM
#3
Archived author: ᴋɪʟʟꜱᴇᴛ • Posted: 2024-05-11T18:57:23.710000+00:00
Original source

have those in 010
rektbyfaith
05-11-2024, 06:57 PM #3

Archived author: ᴋɪʟʟꜱᴇᴛ • Posted: 2024-05-11T18:57:23.710000+00:00
Original source

have those in 010

rektbyfaith
Administrator
0
05-11-2024, 06:57 PM
#4
Archived author: ᴋɪʟʟꜱᴇᴛ • Posted: 2024-05-11T18:57:25.006000+00:00
Original source


[Image: image.png?ex=690c46d4&is=690af554&hm=d94...05d77350b&]
rektbyfaith
05-11-2024, 06:57 PM #4

Archived author: ᴋɪʟʟꜱᴇᴛ • Posted: 2024-05-11T18:57:25.006000+00:00
Original source


[Image: image.png?ex=690c46d4&is=690af554&hm=d94...05d77350b&]

rektbyfaith
Administrator
0
05-11-2024, 07:00 PM
#5
Archived author: Cronus • Posted: 2024-05-11T19:00:15.454000+00:00
Original source

Since it's display via a spellvisual you'd have to hardcode it
rektbyfaith
05-11-2024, 07:00 PM #5

Archived author: Cronus • Posted: 2024-05-11T19:00:15.454000+00:00
Original source

Since it's display via a spellvisual you'd have to hardcode it

rektbyfaith
Administrator
0
05-11-2024, 07:00 PM
#6
Archived author: ᴋɪʟʟꜱᴇᴛ • Posted: 2024-05-11T19:00:23.427000+00:00
Original source

oh
rektbyfaith
05-11-2024, 07:00 PM #6

Archived author: ᴋɪʟʟꜱᴇᴛ • Posted: 2024-05-11T19:00:23.427000+00:00
Original source

oh

rektbyfaith
Administrator
0
05-11-2024, 07:00 PM
#7
Archived author: ᴋɪʟʟꜱᴇᴛ • Posted: 2024-05-11T19:00:39.253000+00:00
Original source

any tips
rektbyfaith
05-11-2024, 07:00 PM #7

Archived author: ᴋɪʟʟꜱᴇᴛ • Posted: 2024-05-11T19:00:39.253000+00:00
Original source

any tips

rektbyfaith
Administrator
0
05-11-2024, 07:01 PM
#8
Archived author: ᴋɪʟʟꜱᴇᴛ • Posted: 2024-05-11T19:01:13.124000+00:00
Original source

somehow i need to add the blade texture into the m2 right
rektbyfaith
05-11-2024, 07:01 PM #8

Archived author: ᴋɪʟʟꜱᴇᴛ • Posted: 2024-05-11T19:01:13.124000+00:00
Original source

somehow i need to add the blade texture into the m2 right

rektbyfaith
Administrator
0
05-11-2024, 07:01 PM
#9
Archived author: theseaofmemory • Posted: 2024-05-11T19:01:40.708000+00:00
Original source

yes, change object_skin in tex 0 to hardcoded
rektbyfaith
05-11-2024, 07:01 PM #9

Archived author: theseaofmemory • Posted: 2024-05-11T19:01:40.708000+00:00
Original source

yes, change object_skin in tex 0 to hardcoded

rektbyfaith
Administrator
0
05-11-2024, 07:01 PM
#10
Archived author: theseaofmemory • Posted: 2024-05-11T19:01:51.885000+00:00
Original source

then add the route like on 1 and 2
rektbyfaith
05-11-2024, 07:01 PM #10

Archived author: theseaofmemory • Posted: 2024-05-11T19:01:51.885000+00:00
Original source

then add the route like on 1 and 2

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