[DiscordArchive] so placing m2s inside wmos in noggit causes the models to flicker, I decorated the interior with gam
[DiscordArchive] so placing m2s inside wmos in noggit causes the models to flicker, I decorated the interior with gam
Archived author: Shevron • Posted: 2024-04-18T08:06:39.540000+00:00
Original source
so placing m2s inside wmos in noggit causes the models to flicker, I decorated the interior with gameobjects instead and it somewhat fixed the issue - but they're culled / flicker still when I'm ~100 yds away? anyone know why?
Archived author: Shevron • Posted: 2024-04-18T08:07:07.018000+00:00
Original source
i guess i have to decorate using wbs instead but thought adding as gobs would be fine
Archived author: robinsch • Posted: 2024-04-18T08:12:56.586000+00:00
Original source
Adding as GOBs should be fine, but they are server-side objects then and if you want to see them from > 100y you need to change their visibility settings.
Archived author: ayahne • Posted: 2024-04-18T08:32:49.570000+00:00
Original source
yeah u need to decorate with wbs if its interior if u want to be able to see m2s spawned with noggit in wmo You need enable always draw in wbs