[DiscordArchive] anyone have any idea why my goblins and worgens leave behind a blue and white checkered box on death
[DiscordArchive] anyone have any idea why my goblins and worgens leave behind a blue and white checkered box on death
Archived author: Crow • Posted: 2024-04-02T17:01:17.826000+00:00
Original source
apparently this field gets set at some point by something
Archived author: stoneharry • Posted: 2024-04-02T17:01:36.471000+00:00
Original source
I think there's a command to display that info, if you search for `UNIT_FIELD_NATIVEDISPLAYID` I doubt there are many references
Archived author: Crow • Posted: 2024-04-02T17:03:57.251000+00:00
Original source
yeah theres definitely no references
Archived author: Crow • Posted: 2024-04-02T17:04:13.627000+00:00
Original source
its just used a few times to restore a creatures normal display, i have no idea where the original is set
Archived author: Crow • Posted: 2024-04-02T17:04:22.496000+00:00
Original source
is it possible its within the m2 itself?
Archived author: Crow • Posted: 2024-04-02T17:04:46.489000+00:00
Original source
ah no that wouldnt make sense the m2 is used in plural character models with various different textures
Archived author: stoneharry • Posted: 2024-04-02T17:06:24.709000+00:00
Original source
It's loaded from the DB. It looks like it sets the native display ID when the creature is loaded
Archived author: stoneharry • Posted: 2024-04-02T17:06:48.632000+00:00
Original source
`Creature::InitEntry`
Archived author: stoneharry • Posted: 2024-04-02T17:07:59.035000+00:00
Original source
hmmmh it's definitely trying to apply the Naga textures to the Worgan display ID or something along those lines -- it _might_ be bad DBC data that the server is fixing normally but gets broken when shapeshifting