[DiscordArchive] what spell id from the book?
[DiscordArchive] what spell id from the book?
Archived author: Kiffy • Posted: 2024-03-30T19:10:49.085000+00:00
Original source
what spell id from the book?
Archived author: Kiffy • Posted: 2024-03-30T19:12:17.395000+00:00
Original source
sometimes a spell makes use of multiple spells to achieve its purpose
Archived author: JeimonkAs • Posted: 2024-03-30T19:20:50.038000+00:00
Original source
Like sigil of chain in spellbook have id like 123456 but in spell script devs use unrecognised or another effect from this apell
Archived author: Kiffy • Posted: 2024-03-30T19:21:47.167000+00:00
Original source
its just cause the base spell doesnt do the whole mechanic so they use all relevant spells
Archived author: Kiffy • Posted: 2024-03-30T19:22:10.170000+00:00
Original source
like an extra for just visual
Archived author: JeimonkAs • Posted: 2024-03-30T19:24:54.916000+00:00
Original source
I understand this , i talk about, Why is the script hung not on the main spell, but on the effects? Like slow , grip and etc
Archived author: JeimonkAs • Posted: 2024-03-30T19:33:26.822000+00:00
Original source
I'll try to ask a question directly through a translator
For example, in the script above, they use the slowdown effect and tighten everyone, in another script visual runes and take all the targets in the trigger zone, but bind these scripts not to the same ID that is in the spell book, but to two different
Archived author: Kiffy • Posted: 2024-03-30T19:40:03.351000+00:00
Original source
idk what the reasoning is specifically for this case, could be the base spell triggers another spell that has the dummy effect for scripting and the emulator has to roll with that
Archived author: JeimonkAs • Posted: 2024-03-30T19:50:28.828000+00:00
Original source
Nah,im not about this .. sry i have bad language knowledge for explaining what i mean