[DiscordArchive] whats his name?
[DiscordArchive] whats his name?
Archived author: Everjunior • Posted: 2023-10-14T20:15:08.342000+00:00
Original source
whats his name?
Archived author: Titi • Posted: 2023-10-14T20:16:34.451000+00:00
Original source
https://wowpedia.fandom.com/wiki/Muyoh
Archived author: Lis_Wef • Posted: 2023-10-14T20:29:18.853000+00:00
Original source
https://www.wowhead.com/spell=341821/snowstorm
guys, tell me the impact effect, what is the name of the mount? I can't find a way to transfer to 3.3.5 Thanks who will help already broke my whole head
[Embed: Snowstorm]
Summons and dismisses this mount. In the Ground Mounts category. A spell from World of Warcraft: Shadowlands. Always up to date with the latest patch.
https://www.wowhead.com/spell=341821/snowstorm
Archived author: Xonxy • Posted: 2023-10-14T20:41:55.178000+00:00
Original source
That Mount is from 9.0.1 patch, you need to retroport it to 3.3.5 if u wanna use it.
Archived author: Lis_Wef • Posted: 2023-10-14T20:42:49.861000+00:00
Original source
I 've already done it , I'm setting up visualkit myself
Archived author: Xonxy • Posted: 2023-10-14T20:45:00.748000+00:00
Original source
Oh sorry didnt understood it correctly
Archived author: Lis_Wef • Posted: 2023-10-14T20:45:38.157000+00:00
Original source
♥It's okay , friend, thanks anyway
Archived author: Rymercyble • Posted: 2023-10-15T00:48:39.395000+00:00
Original source
eh well
```lua
local link = data.frame:CreateTexture(nil, "BACKGROUND")
local dx = MellianTalentPositions[data.link].x - data.x
local dy = MellianTalentPositions[data.link].y - data.y
local distance = math.sqrt(dx ^ 2 + dy ^ 2)
local angle = math.atan2(dy, dx)
local cos, sin = math.cos(angle), math.sin(angle)
link:SetTexture("Interface\\TalentFrame\\UI-TalentBranches")
link:SetPoint("CENTER", treeFrame, "BOTTOMLEFT", data.x, data.y)
link:SetSize(distance, distance)
link:SetTexCoord(0, 1, 0, 1)
if data.isTaken then
-- 10,0 22,32
setFrameTextureCoords(link, sin, cos, 0.0390625, 0, 0.0859375, 0.5)
else
-- 10,32 22,64
setFrameTextureCoords(link, sin, cos, 0.0390625, 0.5, 0.0859375, 1)
end
function setFrameTextureCoords(texture, sin, cos, x1, y1, x2, y2)
texture:SetTexCoord(
x1 * cos - y1 * sin,
x1 * sin + y1 * cos,
x1 * cos - y2 * sin,
x1 * sin + y2 * cos,
x2 * cos - y1 * sin,
x2 * sin + y1 * cos,
x2 * cos - y2 * sin,
x2 * sin + y2 * cos
)
end
```
![[Image: image.png?ex=690c9928&is=690b47a8&hm=ff3...822ff4057&]](https://cdn.discordapp.com/attachments/415944535718494208/1162914910481694790/image.png?ex=690c9928&is=690b47a8&hm=ff3bf0160a3a5ac06610ce66cc8669ffb10e74430f3c185a4abc52b822ff4057&)
Archived author: Rymercyble • Posted: 2023-10-15T00:48:40.654000+00:00
Original source
![[Image: image.png?ex=690c9928&is=690b47a8&hm=ff3...822ff4057&]](https://cdn.discordapp.com/attachments/415944535718494208/1162914910481694790/image.png?ex=690c9928&is=690b47a8&hm=ff3bf0160a3a5ac06610ce66cc8669ffb10e74430f3c185a4abc52b822ff4057&)
Archived author: Foe • Posted: 2023-10-15T00:49:35.417000+00:00
Original source
that's completely wrong but eh