[DiscordArchive] culling like not render points which are not visible ?
[DiscordArchive] culling like not render points which are not visible ?
Archived author: Rymercyble • Posted: 2023-10-08T12:40:41.927000+00:00
Original source
culling like not render points which are not visible ?
Archived author: Foe • Posted: 2023-10-08T12:40:49.169000+00:00
Original source
Correct
Archived author: Rymercyble • Posted: 2023-10-08T12:41:22.921000+00:00
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that would be even worse when moving around
Archived author: Foe • Posted: 2023-10-08T12:41:28.815000+00:00
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No
Archived author: MeFisto94 • Posted: 2023-10-08T12:42:44.490000+00:00
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but they are not rendered and not re-calculated
Archived author: Nix • Posted: 2023-10-08T12:43:07.318000+00:00
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Culling here is essential
Archived author: Foe • Posted: 2023-10-08T12:43:13.274000+00:00
Original source
If you're using a scroll frame, even if the nodes are "off screen" compared to your parent frame, they are still being rendered and calculated. So by culling nodes that aren't visible, you won't have any updates for them
Archived author: Nix • Posted: 2023-10-08T12:43:31.675000+00:00
Original source
Should be a simple rect cull here
Archived author: Nix • Posted: 2023-10-08T12:43:46.194000+00:00
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That's like checking 4 corners of 2 rects
Archived author: Rymercyble • Posted: 2023-10-08T12:43:52.954000+00:00
Original source
i cant rly imagine how would culling be more performant when doing this
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