Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] totems ?

[DiscordArchive] totems ?

[DiscordArchive] totems ?

Pages (3): 1 2 3 Next
rektbyfaith
Administrator
0
09-11-2023, 08:27 AM
#1
Archived author: Rymercyble • Posted: 2023-09-11T08:27:55.853000+00:00
Original source

totems ?
rektbyfaith
09-11-2023, 08:27 AM #1

Archived author: Rymercyble • Posted: 2023-09-11T08:27:55.853000+00:00
Original source

totems ?

rektbyfaith
Administrator
0
09-11-2023, 08:29 AM
#2
Archived author: BonziBudd • Posted: 2023-09-11T08:29:23.717000+00:00
Original source

those are creatures
rektbyfaith
09-11-2023, 08:29 AM #2

Archived author: BonziBudd • Posted: 2023-09-11T08:29:23.717000+00:00
Original source

those are creatures

rektbyfaith
Administrator
0
09-11-2023, 08:29 AM
#3
Archived author: BonziBudd • Posted: 2023-09-11T08:29:28.062000+00:00
Original source

not gameobjects
rektbyfaith
09-11-2023, 08:29 AM #3

Archived author: BonziBudd • Posted: 2023-09-11T08:29:28.062000+00:00
Original source

not gameobjects

rektbyfaith
Administrator
0
09-11-2023, 08:29 AM
#4
Archived author: BonziBudd • Posted: 2023-09-11T08:29:38.898000+00:00
Original source

ill look it up tho, maybe i can make it work the same
rektbyfaith
09-11-2023, 08:29 AM #4

Archived author: BonziBudd • Posted: 2023-09-11T08:29:38.898000+00:00
Original source

ill look it up tho, maybe i can make it work the same

rektbyfaith
Administrator
0
09-11-2023, 08:29 AM
#5
Archived author: BonziBudd • Posted: 2023-09-11T08:29:44.377000+00:00
Original source

good idea
rektbyfaith
09-11-2023, 08:29 AM #5

Archived author: BonziBudd • Posted: 2023-09-11T08:29:44.377000+00:00
Original source

good idea

rektbyfaith
Administrator
0
09-11-2023, 08:34 AM
#6
Archived author: BonziBudd • Posted: 2023-09-11T08:34:31.433000+00:00
Original source

nahh totems wouldn't work, the creautes cast spells from creature_temp_spell
rektbyfaith
09-11-2023, 08:34 AM #6

Archived author: BonziBudd • Posted: 2023-09-11T08:34:31.433000+00:00
Original source

nahh totems wouldn't work, the creautes cast spells from creature_temp_spell

rektbyfaith
Administrator
0
09-11-2023, 08:34 AM
#7
Archived author: BonziBudd • Posted: 2023-09-11T08:34:39.318000+00:00
Original source

GameObjects dont have that
rektbyfaith
09-11-2023, 08:34 AM #7

Archived author: BonziBudd • Posted: 2023-09-11T08:34:39.318000+00:00
Original source

GameObjects dont have that

rektbyfaith
Administrator
0
09-11-2023, 08:34 AM
#8
Archived author: BonziBudd • Posted: 2023-09-11T08:34:58.340000+00:00
Original source

i am trying to figure out how campfire works : /
rektbyfaith
09-11-2023, 08:34 AM #8

Archived author: BonziBudd • Posted: 2023-09-11T08:34:58.340000+00:00
Original source

i am trying to figure out how campfire works : /

rektbyfaith
Administrator
0
09-11-2023, 08:46 AM
#9
Archived author: BonziBudd • Posted: 2023-09-11T08:46:55.485000+00:00
Original source

nah cant use camp fires as a resource
rektbyfaith
09-11-2023, 08:46 AM #9

Archived author: BonziBudd • Posted: 2023-09-11T08:46:55.485000+00:00
Original source

nah cant use camp fires as a resource

rektbyfaith
Administrator
0
09-11-2023, 09:04 AM
#10
Archived author: Kiffy • Posted: 2023-09-11T09:04:10.556000+00:00
Original source

this is part of a previous script of mine, if thats any help
```c++
// get all players within the radius
std::list<Player*> players;
me->GetPlayerListInGrid(players, radius);

// iterate through all players and add aura only to caster before deleting
for (Player* player : players)
{
if (player == _caster)
{
player->AddAura(spellId, _caster);
me->Delete();
break;
}
}
```
rektbyfaith
09-11-2023, 09:04 AM #10

Archived author: Kiffy • Posted: 2023-09-11T09:04:10.556000+00:00
Original source

this is part of a previous script of mine, if thats any help
```c++
// get all players within the radius
std::list<Player*> players;
me->GetPlayerListInGrid(players, radius);

// iterate through all players and add aura only to caster before deleting
for (Player* player : players)
{
if (player == _caster)
{
player->AddAura(spellId, _caster);
me->Delete();
break;
}
}
```

Pages (3): 1 2 3 Next
Recently Browsing
 1 Guest(s)
Recently Browsing
 1 Guest(s)