[DiscordArchive] <@285139092516372480> a few weeks ago you gave me the advice of removing restructions on Worldstate
[DiscordArchive] <@285139092516372480> a few weeks ago you gave me the advice of removing restructions on Worldstate
Archived author: BonziBudd • Posted: 2023-09-04T08:33:14.697000+00:00
Original source
<@285139092516372480> a few weeks ago you gave me the advice of removing restructions on Worldstates to make them usable WS->TP. It worked well, i did the same thing for AB->BFG and I have a weird problem that I never got with the prior. When you enter world you gain the worldstates, so they are active on all continents and instances. This never occured with the WSG->TP one. Any idea why those Worldstates would be acting differently?
Archived author: robinsch • Posted: 2023-09-04T08:38:23.871000+00:00
Original source
They are likely toggled by the server (SMSG_INIT_WORLD_STATES / SMSG_UPDATE_WORLD_STATE)
Archived author: BonziBudd • Posted: 2023-09-04T08:40:34.183000+00:00
Original source
Do you have a recommendation for removing them from all maps by map ID
Archived author: BonziBudd • Posted: 2023-09-04T08:40:42.564000+00:00
Original source
Thats what I was going to do
Archived author: robinsch • Posted: 2023-09-04T08:40:47.049000+00:00
Original source
No
Archived author: robinsch • Posted: 2023-09-04T08:41:02.851000+00:00
Original source
You need to figure out what is sending it and then fix it server side
Archived author: BonziBudd • Posted: 2023-09-04T08:41:19.646000+00:00
Original source
kk
Archived author: BonziBudd • Posted: 2023-09-04T08:41:26.354000+00:00
Original source
Weird hwo this neverhappend with the WSG ones
Archived author: BonziBudd • Posted: 2023-09-04T08:41:30.912000+00:00
Original source
thanks for the help