[DiscordArchive] So you think this would be a binary edit then to stop this from showing?
[DiscordArchive] So you think this would be a binary edit then to stop this from showing?
Archived author: Drikish • Posted: 2023-08-25T13:55:11.880000+00:00
Original source
So you think this would be a binary edit then to stop this from showing?
Archived author: Drikish • Posted: 2023-08-25T13:55:21.070000+00:00
Original source
This line here:
```
target->SetFloatValue(PLAYER_FIELD_MOD_DAMAGE_DONE_PCT + i, amount);
```
Archived author: Drikish • Posted: 2023-08-25T13:55:36.491000+00:00
Original source
This is what is updating the player field and sending the update through to the client
Archived author: stoneharry • Posted: 2023-08-25T13:55:47.412000+00:00
Original source
Player fields are handled in the binary afaik yes
Archived author: stoneharry • Posted: 2023-08-25T13:56:05.493000+00:00
Original source
But you can overwrite the tooltip / rewrite it in the client Lua code
Archived author: Drikish • Posted: 2023-08-25T13:56:22.434000+00:00
Original source
really?
Archived author: robinsch • Posted: 2023-08-25T13:56:40.763000+00:00
Original source
Yes it's lua code
Archived author: Drikish • Posted: 2023-08-25T13:56:57.131000+00:00
Original source
that might be the only option here then other than trying to modify the exe to not display this stuff which i guess is a dumb move if LUA edit is possible
Archived author: Drikish • Posted: 2023-08-25T13:57:24.502000+00:00
Original source
Any idea where this is handled then?
Archived author: Drikish • Posted: 2023-08-25T13:57:36.999000+00:00
Original source
FrameXML?