Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] what about making mysteryboxes and then have the loot template drop 1 at random?

[DiscordArchive] what about making mysteryboxes and then have the loot template drop 1 at random?

[DiscordArchive] what about making mysteryboxes and then have the loot template drop 1 at random?

rektbyfaith
Administrator
0
07-28-2023, 09:41 PM
#1
Archived author: Degen • Posted: 2023-07-28T21:41:46.756000+00:00
Original source

what about making mysteryboxes and then have the loot template drop 1 at random?
rektbyfaith
07-28-2023, 09:41 PM #1

Archived author: Degen • Posted: 2023-07-28T21:41:46.756000+00:00
Original source

what about making mysteryboxes and then have the loot template drop 1 at random?

rektbyfaith
Administrator
0
07-28-2023, 11:16 PM
#2
Archived author: Fred • Posted: 2023-07-28T23:16:35.507000+00:00
Original source

Thanks for the idea, but the reason why I went down this route was to make each "class" of item, e.g. cloth, leather, mail, plate and weapons have equal chance at being dropped no matter the item count in each category.
rektbyfaith
07-28-2023, 11:16 PM #2

Archived author: Fred • Posted: 2023-07-28T23:16:35.507000+00:00
Original source

Thanks for the idea, but the reason why I went down this route was to make each "class" of item, e.g. cloth, leather, mail, plate and weapons have equal chance at being dropped no matter the item count in each category.

rektbyfaith
Administrator
0
07-28-2023, 11:16 PM
#3
Archived author: Fred • Posted: 2023-07-28T23:16:54.373000+00:00
Original source

Decided to opt for coding this instead which works great
rektbyfaith
07-28-2023, 11:16 PM #3

Archived author: Fred • Posted: 2023-07-28T23:16:54.373000+00:00
Original source

Decided to opt for coding this instead which works great

rektbyfaith
Administrator
0
07-28-2023, 11:39 PM
#4
Archived author: EFO • Posted: 2023-07-28T23:39:06.851000+00:00
Original source

When retroporting spell models to 3.3.5, I'm having problems with AOE effects such as the ring of frost, for example, it doesn't "stick to terrains like death and decay do. Any solutions?
I believe its possible to configure such thing somewhere in .dbc files just not sure where and how
[Image: image.png?ex=690c88da&is=690b375a&hm=572...da32adb24&]

[Image: image.png?ex=690c88da&is=690b375a&hm=2aa...5583b043e&]
rektbyfaith
07-28-2023, 11:39 PM #4

Archived author: EFO • Posted: 2023-07-28T23:39:06.851000+00:00
Original source

When retroporting spell models to 3.3.5, I'm having problems with AOE effects such as the ring of frost, for example, it doesn't "stick to terrains like death and decay do. Any solutions?
I believe its possible to configure such thing somewhere in .dbc files just not sure where and how
[Image: image.png?ex=690c88da&is=690b375a&hm=572...da32adb24&]

[Image: image.png?ex=690c88da&is=690b375a&hm=2aa...5583b043e&]

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