Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Any1 know if theres a way to cast a spell and have it require 1 of 2 different raegants?

[DiscordArchive] Any1 know if theres a way to cast a spell and have it require 1 of 2 different raegants?

[DiscordArchive] Any1 know if theres a way to cast a spell and have it require 1 of 2 different raegants?

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rektbyfaith
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07-22-2023, 06:45 PM
#21
Archived author: Rymercyble • Posted: 2023-07-22T18:45:31.332000+00:00
Original source

so aside from wow patcher is there some other similar tool/script ? (with different features)
rektbyfaith
07-22-2023, 06:45 PM #21

Archived author: Rymercyble • Posted: 2023-07-22T18:45:31.332000+00:00
Original source

so aside from wow patcher is there some other similar tool/script ? (with different features)

rektbyfaith
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07-22-2023, 06:46 PM
#22
Archived author: Keynets • Posted: 2023-07-22T18:46:10.208000+00:00
Original source

heres a fun one. I have a spell thats linked to a game object, pretty simple spell, cast time 2 seconds and it creates an item. When u click the game object, it casts the spell. I also have this same spell in a skilllineability with the min skill line required at 10. Meaning i have to be level 10 of that skill for me to learn it, assuming i have the acquire method at 1 (1 - Start: The skill or ability is automatically acquired at the start of the game or when a specific condition is met. So the spell doesn't show up in my skill ui tab until i hit lvl 10 which is perfect. However I can stil lcast the spell not being lvl 10 in the skill that i have the spell attached to. Meaning i can still click the gameobject and cast the spell even tho it's not in my skill ui tab until im lvl 10. Any1 know what i need to change in order to make the player not being allowed to cast that spell by ANY means until they hit X skil lvl ? I also want them to learn the spell as soon as they hit the skill lvl, not by a trainer
rektbyfaith
07-22-2023, 06:46 PM #22

Archived author: Keynets • Posted: 2023-07-22T18:46:10.208000+00:00
Original source

heres a fun one. I have a spell thats linked to a game object, pretty simple spell, cast time 2 seconds and it creates an item. When u click the game object, it casts the spell. I also have this same spell in a skilllineability with the min skill line required at 10. Meaning i have to be level 10 of that skill for me to learn it, assuming i have the acquire method at 1 (1 - Start: The skill or ability is automatically acquired at the start of the game or when a specific condition is met. So the spell doesn't show up in my skill ui tab until i hit lvl 10 which is perfect. However I can stil lcast the spell not being lvl 10 in the skill that i have the spell attached to. Meaning i can still click the gameobject and cast the spell even tho it's not in my skill ui tab until im lvl 10. Any1 know what i need to change in order to make the player not being allowed to cast that spell by ANY means until they hit X skil lvl ? I also want them to learn the spell as soon as they hit the skill lvl, not by a trainer

rektbyfaith
Administrator
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07-22-2023, 06:46 PM
#23
Archived author: Titi • Posted: 2023-07-22T18:46:26.253000+00:00
Original source

again that's not "must have", you only need it if you have some uncommon usage of the client
rektbyfaith
07-22-2023, 06:46 PM #23

Archived author: Titi • Posted: 2023-07-22T18:46:26.253000+00:00
Original source

again that's not "must have", you only need it if you have some uncommon usage of the client

rektbyfaith
Administrator
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07-22-2023, 06:47 PM
#24
Archived author: Rymercyble • Posted: 2023-07-22T18:47:40.841000+00:00
Original source

well i obviously didnt mean for blizzlike server on modding discord
rektbyfaith
07-22-2023, 06:47 PM #24

Archived author: Rymercyble • Posted: 2023-07-22T18:47:40.841000+00:00
Original source

well i obviously didnt mean for blizzlike server on modding discord

rektbyfaith
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07-22-2023, 06:48 PM
#25
Archived author: tester • Posted: 2023-07-22T18:48:01.077000+00:00
Original source

i mean there are blizzlike devs here
rektbyfaith
07-22-2023, 06:48 PM #25

Archived author: tester • Posted: 2023-07-22T18:48:01.077000+00:00
Original source

i mean there are blizzlike devs here

rektbyfaith
Administrator
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07-22-2023, 06:48 PM
#26
Archived author: tester • Posted: 2023-07-22T18:48:14.103000+00:00
Original source

modding is just modification, whether or not you mod to make the exact replica or not ‍♂️
rektbyfaith
07-22-2023, 06:48 PM #26

Archived author: tester • Posted: 2023-07-22T18:48:14.103000+00:00
Original source

modding is just modification, whether or not you mod to make the exact replica or not ‍♂️

rektbyfaith
Administrator
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07-22-2023, 06:57 PM
#27
Archived author: Titi • Posted: 2023-07-22T18:57:30.756000+00:00
Original source

modding does not mean using retail assets either
rektbyfaith
07-22-2023, 06:57 PM #27

Archived author: Titi • Posted: 2023-07-22T18:57:30.756000+00:00
Original source

modding does not mean using retail assets either

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